commit | 5f017a4ab001baf1b9f433a9b02c6e01f93a97a1 | [log] [tgz] |
---|---|---|
author | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Tue Apr 03 18:03:03 2012 +0000 |
committer | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Tue Apr 03 18:03:03 2012 +0000 |
tree | fd7fa56d58f333f65cde7db61ec3944206d49384 | |
parent | 86bb9b73a00d16eb13a6db13c5d2f775040caf13 [diff] [blame] |
Fix GL attach/detach in Mac SampleApp Review URL: http://codereview.appspot.com/5984043/ git-svn-id: http://skia.googlecode.com/svn/trunk@3587 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/views/unix/SkOSWindow_Unix.cpp b/src/views/unix/SkOSWindow_Unix.cpp index 01bc21c..674ea62 100644 --- a/src/views/unix/SkOSWindow_Unix.cpp +++ b/src/views/unix/SkOSWindow_Unix.cpp
@@ -170,7 +170,7 @@ } -bool SkOSWindow::attach(SkBackEndTypes /* attachType */) +bool SkOSWindow::attach(SkBackEndTypes /* attachType */, int msaaSampleCount) { if (fGLAttached) return true; Display* dsp = fUnixWindow.fDisplay;