Drop unused shader support for sample variables

Bug: skia:
Change-Id: I9e2b7da8c916703027d8dd4303ae67f4e69bcf87
Reviewed-on: https://skia-review.googlesource.com/107356
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
diff --git a/src/gpu/effects/GrBezierEffect.cpp b/src/gpu/effects/GrBezierEffect.cpp
index 25148cd..3fb9012 100644
--- a/src/gpu/effects/GrBezierEffect.cpp
+++ b/src/gpu/effects/GrBezierEffect.cpp
@@ -81,7 +81,7 @@
     varyingHandler->addVarying("ConicCoeffs", &v);
     vertBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inConicCoeffs()->fName);
 
-    GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+    GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
     // Setup pass through color
     this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform);
 
@@ -333,7 +333,7 @@
     varyingHandler->addVarying("HairQuadEdge", &v);
     vertBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inHairQuadEdge()->fName);
 
-    GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+    GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
     // Setup pass through color
     this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform);
 
@@ -534,7 +534,7 @@
     // emit attributes
     varyingHandler->emitAttributes(gp);
 
-    GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+    GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
     // Setup pass through color
     if (!gp.colorIgnored()) {
         this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform);