Drop unused shader support for sample variables
Bug: skia:
Change-Id: I9e2b7da8c916703027d8dd4303ae67f4e69bcf87
Reviewed-on: https://skia-review.googlesource.com/107356
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
diff --git a/src/gpu/effects/GrBezierEffect.cpp b/src/gpu/effects/GrBezierEffect.cpp
index 25148cd..3fb9012 100644
--- a/src/gpu/effects/GrBezierEffect.cpp
+++ b/src/gpu/effects/GrBezierEffect.cpp
@@ -81,7 +81,7 @@
varyingHandler->addVarying("ConicCoeffs", &v);
vertBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inConicCoeffs()->fName);
- GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
// Setup pass through color
this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform);
@@ -333,7 +333,7 @@
varyingHandler->addVarying("HairQuadEdge", &v);
vertBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inHairQuadEdge()->fName);
- GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
// Setup pass through color
this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform);
@@ -534,7 +534,7 @@
// emit attributes
varyingHandler->emitAttributes(gp);
- GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
+ GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
// Setup pass through color
if (!gp.colorIgnored()) {
this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform);