Remove most GrCoordTransform code
All coord transforms were identity, so this enshrines that
knowledge, then transitively removes a large amount of code.
Bug: skia:10416
Change-Id: Iae4af9ca21590bced1ce9fce3ab807f6cceaebd4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300234
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
diff --git a/src/gpu/ccpr/GrGSCoverageProcessor.cpp b/src/gpu/ccpr/GrGSCoverageProcessor.cpp
index 44e2def..a627db5 100644
--- a/src/gpu/ccpr/GrGSCoverageProcessor.cpp
+++ b/src/gpu/ccpr/GrGSCoverageProcessor.cpp
@@ -23,10 +23,7 @@
virtual bool hasCoverage(const GrGSCoverageProcessor& proc) const { return false; }
- void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor&,
- const CoordTransformRange& transformRange) final {
- this->setTransformDataHelper(pdman, transformRange);
- }
+ void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor&) final {}
void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) final {
const GrGSCoverageProcessor& proc = args.fGP.cast<GrGSCoverageProcessor>();