viewer: Add a "Path renderer" dropdown menu
BUG=skia:
Change-Id: Ia3ed812d24f0f83631ab238bc418a3c95d49b9dc
Reviewed-on: https://skia-review.googlesource.com/9000
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
diff --git a/tools/viewer/sk_app/GLWindowContext.cpp b/tools/viewer/sk_app/GLWindowContext.cpp
index 89cd858..ff56ce8 100644
--- a/tools/viewer/sk_app/GLWindowContext.cpp
+++ b/tools/viewer/sk_app/GLWindowContext.cpp
@@ -7,7 +7,6 @@
*/
#include "GrContext.h"
-#include "SkCommonFlagsPathRenderer.h"
#include "SkSurface.h"
#include "GLWindowContext.h"
@@ -37,11 +36,9 @@
this->onInitializeContext();
SkASSERT(nullptr == fContext);
- GrContextOptions ctxOptions;
- ctxOptions.fGpuPathRenderers = CollectGpuPathRenderersFromFlags();
fBackendContext.reset(GrGLCreateNativeInterface());
fContext = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)fBackendContext.get(),
- ctxOptions);
+ fDisplayParams.fGrContextOptions);
if (!fContext && fDisplayParams.fMSAASampleCount) {
fDisplayParams.fMSAASampleCount /= 2;
this->initializeContext();