blob: 19304bfb48c3059f85cea8ac68abf39b8550fef0 [file] [log] [blame]
out vec4 sk_FragColor;
void main() {
float _0_parameterWrite;
float _1_x = 1.0;
_1_x *= 2.0;
_0_parameterWrite = _1_x;
sk_FragColor.x = _0_parameterWrite;
}