Sanitizing source files in Skia_Periodic_House_Keeping

git-svn-id: http://skia.googlecode.com/svn/trunk@7910 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/gl/GrGLShaderBuilder.cpp b/src/gpu/gl/GrGLShaderBuilder.cpp
index c4339b8..021f56d 100644
--- a/src/gpu/gl/GrGLShaderBuilder.cpp
+++ b/src/gpu/gl/GrGLShaderBuilder.cpp
@@ -81,7 +81,7 @@
 // varying by stage, if we use 1D textures for gradients!
 //const int GrGLShaderBuilder::fCoordDims = 2;
 
-GrGLShaderBuilder::GrGLShaderBuilder(const GrGLContextInfo& ctxInfo, 
+GrGLShaderBuilder::GrGLShaderBuilder(const GrGLContextInfo& ctxInfo,
                                      GrGLUniformManager& uniformManager)
     : fUniforms(kVarsPerBlock)
     , fVSAttrs(kVarsPerBlock)