Sanitizing source files in Skia_Periodic_House_Keeping
git-svn-id: http://skia.googlecode.com/svn/trunk@7910 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/gl/GrGLShaderBuilder.cpp b/src/gpu/gl/GrGLShaderBuilder.cpp
index c4339b8..021f56d 100644
--- a/src/gpu/gl/GrGLShaderBuilder.cpp
+++ b/src/gpu/gl/GrGLShaderBuilder.cpp
@@ -81,7 +81,7 @@
// varying by stage, if we use 1D textures for gradients!
//const int GrGLShaderBuilder::fCoordDims = 2;
-GrGLShaderBuilder::GrGLShaderBuilder(const GrGLContextInfo& ctxInfo,
+GrGLShaderBuilder::GrGLShaderBuilder(const GrGLContextInfo& ctxInfo,
GrGLUniformManager& uniformManager)
: fUniforms(kVarsPerBlock)
, fVSAttrs(kVarsPerBlock)