capture drawings to png



git-svn-id: http://skia.googlecode.com/svn/trunk@377 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/samplecode/SampleSlides.cpp b/samplecode/SampleSlides.cpp
new file mode 100644
index 0000000..25e0a69
--- /dev/null
+++ b/samplecode/SampleSlides.cpp
@@ -0,0 +1,534 @@
+#include "SampleCode.h"
+#include "SkView.h"
+#include "SkCanvas.h"
+#include "SkDevice.h"
+#include "SkPaint.h"
+
+typedef void (*SlideProc)(SkCanvas*);
+
+///////////////////////////////////////////////////////////////////////////////
+
+#include "Sk1DPathEffect.h"
+#include "Sk2DPathEffect.h"
+#include "SkCornerPathEffect.h"
+#include "SkDashPathEffect.h"
+#include "SkDiscretePathEffect.h"
+
+static void compose_pe(SkPaint* paint) {
+    SkPathEffect* pe = paint->getPathEffect();
+    SkPathEffect* corner = new SkCornerPathEffect(25);
+    SkPathEffect* compose;
+    if (pe) {
+        compose = new SkComposePathEffect(pe, corner);
+        corner->unref();
+    } else {
+        compose = corner;
+    }
+    paint->setPathEffect(compose)->unref();
+}
+
+static void hair_pe(SkPaint* paint) {
+    paint->setStrokeWidth(0);
+}
+
+static void hair2_pe(SkPaint* paint) {
+    paint->setStrokeWidth(0);
+    compose_pe(paint);
+}
+
+static void stroke_pe(SkPaint* paint) {
+    paint->setStrokeWidth(12);
+    compose_pe(paint);
+}
+
+static void dash_pe(SkPaint* paint) {
+    SkScalar inter[] = { 20, 10, 10, 10 };
+    paint->setStrokeWidth(12);
+    paint->setPathEffect(new SkDashPathEffect(inter, SK_ARRAY_COUNT(inter),
+                                              0))->unref();
+    compose_pe(paint);
+}
+
+static const int gXY[] = {
+4, 0, 0, -4, 8, -4, 12, 0, 8, 4, 0, 4
+};
+
+static void scale(SkPath* path, SkScalar scale) {
+    SkMatrix m;
+    m.setScale(scale, scale);
+    path->transform(m);
+}
+
+static void one_d_pe(SkPaint* paint) {
+    SkPath  path;
+    path.moveTo(SkIntToScalar(gXY[0]), SkIntToScalar(gXY[1]));
+    for (unsigned i = 2; i < SK_ARRAY_COUNT(gXY); i += 2)
+        path.lineTo(SkIntToScalar(gXY[i]), SkIntToScalar(gXY[i+1]));
+    path.close();
+    path.offset(SkIntToScalar(-6), 0);
+    scale(&path, 1.5);
+    
+    paint->setPathEffect(new SkPath1DPathEffect(path, SkIntToScalar(21), 0,
+                                SkPath1DPathEffect::kRotate_Style))->unref();
+    compose_pe(paint);
+}
+
+typedef void (*PE_Proc)(SkPaint*);
+static const PE_Proc gPE[] = { hair_pe, hair2_pe, stroke_pe, dash_pe, one_d_pe };
+
+static void fill_pe(SkPaint* paint) {
+    paint->setStyle(SkPaint::kFill_Style);
+    paint->setPathEffect(NULL);
+}
+
+static void discrete_pe(SkPaint* paint) {
+    paint->setPathEffect(new SkDiscretePathEffect(10, 4))->unref();
+}
+
+class TilePathEffect : public Sk2DPathEffect {
+    static SkMatrix make_mat() {
+        SkMatrix m;
+        m.setScale(12, 12);
+        return m;
+    }
+public:
+    TilePathEffect() : Sk2DPathEffect(make_mat()) {}
+
+protected:
+    virtual void next(const SkPoint& loc, int u, int v, SkPath* dst) {
+        dst->addCircle(loc.fX, loc.fY, 5);
+    }
+};
+
+static void tile_pe(SkPaint* paint) {
+    paint->setPathEffect(new TilePathEffect)->unref();
+}
+
+static const PE_Proc gPE2[] = { fill_pe, discrete_pe, tile_pe };
+
+static void patheffect_slide(SkCanvas* canvas) {
+    SkPaint paint;
+    paint.setAntiAlias(true);
+    paint.setStyle(SkPaint::kStroke_Style);
+
+    SkPath path;
+    path.moveTo(20, 20);
+    path.lineTo(70, 120);
+    path.lineTo(120, 30);
+    path.lineTo(170, 80);
+    path.lineTo(240, 50);
+
+    size_t i;
+    canvas->save();
+    for (i = 0; i < SK_ARRAY_COUNT(gPE); i++) {
+        gPE[i](&paint);
+        canvas->drawPath(path, paint);
+        canvas->translate(0, 75);
+    }
+    canvas->restore();
+
+    path.reset();
+    SkRect r = { 0, 0, 250, 120 };
+    path.addOval(r, SkPath::kCW_Direction);
+    r.inset(50, 50);
+    path.addRect(r, SkPath::kCCW_Direction);
+    
+    canvas->translate(320, 20);
+    for (i = 0; i < SK_ARRAY_COUNT(gPE2); i++) {
+        gPE2[i](&paint);
+        canvas->drawPath(path, paint);
+        canvas->translate(0, 160);
+    }
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+#include "SkGradientShader.h"
+
+struct GradData {
+    int             fCount;
+    const SkColor*  fColors;
+    const SkScalar* fPos;
+};
+
+static const SkColor gColors[] = {
+SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK
+};
+static const SkScalar gPos0[] = { 0, SK_Scalar1 };
+static const SkScalar gPos1[] = { SK_Scalar1/4, SK_Scalar1*3/4 };
+static const SkScalar gPos2[] = {
+0, SK_Scalar1/8, SK_Scalar1/2, SK_Scalar1*7/8, SK_Scalar1
+};
+
+static const GradData gGradData[] = {
+{ 2, gColors, NULL },
+{ 2, gColors, gPos0 },
+{ 2, gColors, gPos1 },
+{ 5, gColors, NULL },
+{ 5, gColors, gPos2 }
+};
+
+static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data,
+                            SkShader::TileMode tm, SkUnitMapper* mapper) {
+    return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos,
+                                          data.fCount, tm, mapper);
+}
+
+static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data,
+                            SkShader::TileMode tm, SkUnitMapper* mapper) {
+    SkPoint center;
+    center.set(SkScalarAve(pts[0].fX, pts[1].fX),
+               SkScalarAve(pts[0].fY, pts[1].fY));
+    return SkGradientShader::CreateRadial(center, center.fX, data.fColors,
+                                          data.fPos, data.fCount, tm, mapper);
+}
+
+static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data,
+                           SkShader::TileMode tm, SkUnitMapper* mapper) {
+    SkPoint center;
+    center.set(SkScalarAve(pts[0].fX, pts[1].fX),
+               SkScalarAve(pts[0].fY, pts[1].fY));
+    return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors,
+                                         data.fPos, data.fCount, mapper);
+}
+
+static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data,
+                             SkShader::TileMode tm, SkUnitMapper* mapper) {
+    SkPoint center0, center1;
+    center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
+                SkScalarAve(pts[0].fY, pts[1].fY));
+    center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
+                SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
+    return SkGradientShader::CreateTwoPointRadial(
+                                                  center1, (pts[1].fX - pts[0].fX) / 7,
+                                                  center0, (pts[1].fX - pts[0].fX) / 2,
+                                                  data.fColors, data.fPos, data.fCount, tm, mapper);
+}
+
+typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data,
+                               SkShader::TileMode tm, SkUnitMapper* mapper);
+static const GradMaker gGradMakers[] = {
+    MakeLinear, MakeRadial, MakeSweep, Make2Radial
+};
+
+static void gradient_slide(SkCanvas* canvas) {
+    SkPoint pts[2] = {
+        { 0, 0 },
+        { SkIntToScalar(100), SkIntToScalar(100) }
+    };
+    SkShader::TileMode tm = SkShader::kClamp_TileMode;
+    SkRect r = { 0, 0, SkIntToScalar(100), SkIntToScalar(100) };
+    SkPaint paint;
+    paint.setAntiAlias(true);
+    paint.setDither(true);
+    
+    canvas->translate(SkIntToScalar(20), SkIntToScalar(10));
+    for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); i++) {
+        canvas->save();
+        for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); j++) {
+            SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, NULL);
+            paint.setShader(shader);
+            canvas->drawRect(r, paint);
+            shader->unref();
+            canvas->translate(0, SkIntToScalar(120));
+        }
+        canvas->restore();
+        canvas->translate(SkIntToScalar(120), 0);
+    }
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+#include "SkPathMeasure.h"
+
+static SkScalar getpathlen(const SkPath& path) {
+    SkPathMeasure   meas(path, false);
+    return meas.getLength();
+}
+
+static void textonpath_slide(SkCanvas* canvas) {
+    const char* text = "Displacement";
+    size_t len =strlen(text);
+    SkPath path;
+    path.moveTo(100, 300);
+    path.quadTo(300, 100, 500, 300);
+    path.offset(0, -100);
+
+    SkPaint paint;
+    paint.setAntiAlias(true);
+    paint.setTextSize(40);
+    
+    paint.setStyle(SkPaint::kStroke_Style);
+    canvas->drawPath(path, paint);
+    paint.setStyle(SkPaint::kFill_Style);
+    
+    SkScalar x = 50;
+    paint.setColor(0xFF008800);
+    canvas->drawTextOnPathHV(text, len, path,
+                             x, paint.getTextSize()*2/3, paint);
+    paint.setColor(SK_ColorRED);
+    canvas->drawTextOnPathHV(text, len, path,
+                             x + 60, 0, paint);    
+    paint.setColor(SK_ColorBLUE);
+    canvas->drawTextOnPathHV(text, len, path,
+                             x + 120, -paint.getTextSize()*2/3, paint);
+
+    path.offset(0, 200);
+    paint.setTextAlign(SkPaint::kRight_Align);
+    
+    text = "Matrices";
+    len = strlen(text);
+    SkScalar pathLen = getpathlen(path);
+    SkMatrix matrix;
+    
+    paint.setColor(SK_ColorBLACK);
+    paint.setStyle(SkPaint::kStroke_Style);
+    canvas->drawPath(path, paint);
+    paint.setStyle(SkPaint::kFill_Style);
+
+    paint.setTextSize(50);
+    canvas->drawTextOnPath(text, len, path, NULL, paint);
+    
+    paint.setColor(SK_ColorRED);
+    matrix.setScale(-SK_Scalar1, SK_Scalar1);
+    matrix.postTranslate(pathLen, 0);
+    canvas->drawTextOnPath(text, len, path, &matrix, paint);
+    
+    paint.setColor(SK_ColorBLUE);
+    matrix.setScale(SK_Scalar1, -SK_Scalar1);
+    canvas->drawTextOnPath(text, len, path, &matrix, paint);
+    
+    paint.setColor(0xFF008800);
+    matrix.setScale(-SK_Scalar1, -SK_Scalar1);
+    matrix.postTranslate(pathLen, 0);
+    canvas->drawTextOnPath(text, len, path, &matrix, paint);
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+#include "SkImageDecoder.h"
+#include "SkOSFile.h"
+#include "SkRandom.h"
+#include "SkStream.h"
+#include "SkNinePatch.h"
+
+static SkShader* make_shader0(SkIPoint* size) {
+    SkBitmap    bm;
+    
+    SkImageDecoder::DecodeFile("/skimages/logo.gif", &bm);
+    size->set(bm.width(), bm.height());
+    return SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode,
+                                        SkShader::kClamp_TileMode);
+}
+
+static SkShader* make_shader1(const SkIPoint& size) {
+    SkPoint pts[] = { 0, 0, SkIntToScalar(size.fX), SkIntToScalar(size.fY) };
+    SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorRED };
+    return SkGradientShader::CreateLinear(pts, colors, NULL,
+                                          SK_ARRAY_COUNT(colors), SkShader::kMirror_TileMode, NULL);
+}
+
+struct Rec {
+    SkCanvas::VertexMode    fMode;
+    int                     fCount;
+    SkPoint*                fVerts;
+    SkPoint*                fTexs;
+    
+    Rec() : fCount(0), fVerts(NULL), fTexs(NULL) {}
+    ~Rec() { delete[] fVerts; delete[] fTexs; }
+};
+
+void make_tris(Rec* rec) {
+    int n = 10;
+    SkRandom    rand;
+    
+    rec->fMode = SkCanvas::kTriangles_VertexMode;
+    rec->fCount = n * 3;
+    rec->fVerts = new SkPoint[rec->fCount];
+    
+    for (int i = 0; i < n; i++) {
+        SkPoint* v = &rec->fVerts[i*3];
+        for (int j = 0; j < 3; j++) {
+            v[j].set(rand.nextUScalar1() * 250, rand.nextUScalar1() * 250);
+        }
+    }
+}
+
+void make_fan(Rec* rec, int texWidth, int texHeight) {
+    const SkScalar tx = SkIntToScalar(texWidth);
+    const SkScalar ty = SkIntToScalar(texHeight);
+    const int n = 24;
+    
+    rec->fMode = SkCanvas::kTriangleFan_VertexMode;
+    rec->fCount = n + 2;
+    rec->fVerts = new SkPoint[rec->fCount];
+    rec->fTexs  = new SkPoint[rec->fCount];
+    
+    SkPoint* v = rec->fVerts;
+    SkPoint* t = rec->fTexs;
+    
+    v[0].set(0, 0);
+    t[0].set(0, 0);
+    for (int i = 0; i < n; i++) {
+        SkScalar cos;
+        SkScalar sin = SkScalarSinCos(SK_ScalarPI * 2 * i / n, &cos);
+        v[i+1].set(cos, sin);
+        t[i+1].set(i*tx/n, ty);
+    }
+    v[n+1] = v[1];
+    t[n+1].set(tx, ty);
+    
+    SkMatrix m;
+    m.setScale(SkIntToScalar(100), SkIntToScalar(100));
+    m.postTranslate(SkIntToScalar(110), SkIntToScalar(110));
+    m.mapPoints(v, rec->fCount);
+}
+
+void make_strip(Rec* rec, int texWidth, int texHeight) {
+    const SkScalar tx = SkIntToScalar(texWidth);
+    const SkScalar ty = SkIntToScalar(texHeight);
+    const int n = 24;
+    
+    rec->fMode = SkCanvas::kTriangleStrip_VertexMode;
+    rec->fCount = 2 * (n + 1);
+    rec->fVerts = new SkPoint[rec->fCount];
+    rec->fTexs  = new SkPoint[rec->fCount];
+    
+    SkPoint* v = rec->fVerts;
+    SkPoint* t = rec->fTexs;
+    
+    for (int i = 0; i < n; i++) {
+        SkScalar cos;
+        SkScalar sin = SkScalarSinCos(SK_ScalarPI * 2 * i / n, &cos);
+        v[i*2 + 0].set(cos/2, sin/2);
+        v[i*2 + 1].set(cos, sin);
+        
+        t[i*2 + 0].set(tx * i / n, ty);
+        t[i*2 + 1].set(tx * i / n, 0);
+    }
+    v[2*n + 0] = v[0];
+    v[2*n + 1] = v[1];
+    
+    t[2*n + 0].set(tx, ty);
+    t[2*n + 1].set(tx, 0);
+    
+    SkMatrix m;
+    m.setScale(SkIntToScalar(100), SkIntToScalar(100));
+    m.postTranslate(SkIntToScalar(110), SkIntToScalar(110));
+    m.mapPoints(v, rec->fCount);
+}
+
+static void mesh_slide(SkCanvas* canvas) {
+    Rec fRecs[3];
+    SkIPoint    size;
+    
+    SkShader* fShader0 = make_shader0(&size);
+    SkShader* fShader1 = make_shader1(size);
+    
+    make_strip(&fRecs[0], size.fX, size.fY);
+    make_fan(&fRecs[1], size.fX, size.fY);
+    make_tris(&fRecs[2]);
+
+
+
+    SkPaint paint;
+    paint.setDither(true);
+    paint.setFilterBitmap(true);
+    
+    canvas->drawColor(SK_ColorLTGRAY);
+    for (int i = 0; i < SK_ARRAY_COUNT(fRecs); i++) {
+        canvas->save();
+        
+        paint.setShader(NULL);
+        canvas->drawVertices(fRecs[i].fMode, fRecs[i].fCount,
+                             fRecs[i].fVerts, fRecs[i].fTexs,
+                             NULL, NULL, NULL, 0, paint);
+        
+        canvas->translate(SkIntToScalar(210), 0);
+        
+        paint.setShader(fShader0);
+        canvas->drawVertices(fRecs[i].fMode, fRecs[i].fCount,
+                             fRecs[i].fVerts, fRecs[i].fTexs,
+                             NULL, NULL, NULL, 0, paint);
+        
+        canvas->translate(SkIntToScalar(210), 0);
+        
+        paint.setShader(fShader1);
+        canvas->drawVertices(fRecs[i].fMode, fRecs[i].fCount,
+                             fRecs[i].fVerts, fRecs[i].fTexs,
+                             NULL, NULL, NULL, 0, paint);
+        canvas->restore();
+        
+        canvas->translate(0, SkIntToScalar(250));
+    }
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+#include "SkImageEncoder.h"
+
+static const SlideProc gProc[] = {
+    patheffect_slide,
+    gradient_slide,
+    textonpath_slide,
+    mesh_slide
+};
+
+class SlideView : public SkView {
+    int fIndex;
+public:
+    SlideView() {
+        fIndex = 0;
+        
+        SkBitmap bm;
+        bm.setConfig(SkBitmap::kARGB_8888_Config, 1024, 768);
+        bm.allocPixels();
+        SkCanvas canvas(bm);
+        SkScalar s = SkIntToScalar(1024) / 640;
+        canvas.scale(s, s);
+        for (size_t i = 0; i < SK_ARRAY_COUNT(gProc); i++) {
+            canvas.save();
+            canvas.drawColor(SK_ColorWHITE);
+            gProc[i](&canvas);
+            canvas.restore();
+            SkString str;
+            str.printf("/skimages/slide_%d.png", i);
+            SkImageEncoder::EncodeFile(str.c_str(), bm, SkImageEncoder::kPNG_Type, 100);
+        }
+    }
+    
+protected:
+    // overrides from SkEventSink
+    virtual bool onQuery(SkEvent* evt) {
+        if (SampleCode::TitleQ(*evt)) {
+            SampleCode::TitleR(evt, "Slides");
+            return true;
+        }
+        return this->INHERITED::onQuery(evt);
+    }
+    
+    void drawBG(SkCanvas* canvas) {
+        canvas->drawColor(SK_ColorWHITE);
+    }
+    
+    virtual void onDraw(SkCanvas* canvas) {
+        this->drawBG(canvas);
+
+        gProc[fIndex](canvas);
+    }
+
+    virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y) {
+        fIndex = (fIndex + 1) % SK_ARRAY_COUNT(gProc);
+        this->inval(NULL);
+        return NULL;
+    }
+
+private:
+    typedef SkView INHERITED;
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+static SkView* MyFactory() { return new SlideView; }
+static SkViewRegister reg(MyFactory);
+