Implement a benchmark for GrResourceCache
Adds "grresourcecache_add" and "grresourcecache_find" bench tests to test
GrResourceCache::add and GrResourceCache::find. The tests work only
with GPU backends, since GrResourceCache needs an GrGpu.
Modifies bench tests to override SkBenchmark::isSuitableFor(Backend)
function that specifies what kind of backend the test is inteded
for. This replaces the previous "fIsRendering" flag that would
indicate test that did no rendering.
Adds SkCanvas::getGrContext() call to get the GrContext that the
canvas ends up drawing to. The member function solves a common
use-case that is also used in the benchmark added here.
R=mtklein@google.com, bsalomon@google.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/73643005
git-svn-id: http://skia.googlecode.com/svn/trunk@12334 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/bench/GrMemoryPoolBench.cpp b/bench/GrMemoryPoolBench.cpp
index 0adf92a..b692aae 100644
--- a/bench/GrMemoryPoolBench.cpp
+++ b/bench/GrMemoryPoolBench.cpp
@@ -32,9 +32,10 @@
*/
class GrMemoryPoolBenchStack : public SkBenchmark {
public:
- GrMemoryPoolBenchStack() {
- fIsRendering = false;
+ virtual bool isSuitableFor(Backend backend) SK_OVERRIDE {
+ return backend == kNonRendering_Backend;
}
+
protected:
virtual const char* onGetName() {
return "grmemorypool_stack";
@@ -83,9 +84,10 @@
*/
class GrMemoryPoolBenchRandom : public SkBenchmark {
public:
- GrMemoryPoolBenchRandom() {
- fIsRendering = false;
+ virtual bool isSuitableFor(Backend backend) SK_OVERRIDE {
+ return backend == kNonRendering_Backend;
}
+
protected:
virtual const char* onGetName() {
return "grmemorypool_random";
@@ -120,9 +122,10 @@
M = 4 * (1 << 10),
};
public:
- GrMemoryPoolBenchQueue() {
- fIsRendering = false;
+ virtual bool isSuitableFor(Backend backend) SK_OVERRIDE {
+ return backend == kNonRendering_Backend;
}
+
protected:
virtual const char* onGetName() {
return "grmemorypool_queue";