| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm.h" |
| #include "SkGradientShader.h" |
| |
| namespace skiagm { |
| |
| struct GradData { |
| int fCount; |
| const SkColor* fColors; |
| const SkScalar* fPos; |
| }; |
| |
| static const SkColor gColors[] = { |
| SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK |
| }; |
| static const SkScalar gPos0[] = { 0, SK_Scalar1 }; |
| static const SkScalar gPos1[] = { SK_Scalar1/4, SK_Scalar1*3/4 }; |
| static const SkScalar gPos2[] = { |
| 0, SK_Scalar1/8, SK_Scalar1/2, SK_Scalar1*7/8, SK_Scalar1 |
| }; |
| |
| static const SkScalar gPosClamp[] = {0.0f, 0.0f, 1.0f, 1.0f}; |
| static const SkColor gColorClamp[] = { |
| SK_ColorRED, SK_ColorGREEN, SK_ColorGREEN, SK_ColorBLUE |
| }; |
| |
| static const GradData gGradData[] = { |
| { 2, gColors, nullptr }, |
| { 2, gColors, gPos0 }, |
| { 2, gColors, gPos1 }, |
| { 5, gColors, nullptr }, |
| { 5, gColors, gPos2 }, |
| { 4, gColorClamp, gPosClamp } |
| }; |
| |
| static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, |
| SkShader::TileMode tm, const SkMatrix& localMatrix) { |
| return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, |
| data.fCount, tm, 0, &localMatrix); |
| } |
| |
| static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, |
| SkShader::TileMode tm, const SkMatrix& localMatrix) { |
| SkPoint center; |
| center.set(SkScalarAve(pts[0].fX, pts[1].fX), |
| SkScalarAve(pts[0].fY, pts[1].fY)); |
| return SkGradientShader::CreateRadial(center, center.fX, data.fColors, |
| data.fPos, data.fCount, tm, 0, &localMatrix); |
| } |
| |
| static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, |
| SkShader::TileMode, const SkMatrix& localMatrix) { |
| SkPoint center; |
| center.set(SkScalarAve(pts[0].fX, pts[1].fX), |
| SkScalarAve(pts[0].fY, pts[1].fY)); |
| return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, |
| data.fPos, data.fCount, 0, &localMatrix); |
| } |
| |
| static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, |
| SkShader::TileMode tm, const SkMatrix& localMatrix) { |
| SkPoint center0, center1; |
| center0.set(SkScalarAve(pts[0].fX, pts[1].fX), |
| SkScalarAve(pts[0].fY, pts[1].fY)); |
| center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), |
| SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); |
| return SkGradientShader::CreateTwoPointConical( |
| center1, (pts[1].fX - pts[0].fX) / 7, |
| center0, (pts[1].fX - pts[0].fX) / 2, |
| data.fColors, data.fPos, data.fCount, tm, |
| 0, &localMatrix); |
| } |
| |
| static SkShader* Make2Conical(const SkPoint pts[2], const GradData& data, |
| SkShader::TileMode tm, const SkMatrix& localMatrix) { |
| SkPoint center0, center1; |
| SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10; |
| SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; |
| center0.set(pts[0].fX + radius0, pts[0].fY + radius0); |
| center1.set(pts[1].fX - radius1, pts[1].fY - radius1); |
| return SkGradientShader::CreateTwoPointConical(center1, radius1, |
| center0, radius0, |
| data.fColors, data.fPos, |
| data.fCount, tm, 0, &localMatrix); |
| } |
| |
| typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, |
| SkShader::TileMode tm, const SkMatrix& localMatrix); |
| static const GradMaker gGradMakers[] = { |
| MakeLinear, MakeRadial, MakeSweep, Make2Radial, Make2Conical |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| class GradientsGM : public GM { |
| public: |
| GradientsGM(bool dither) : fDither(dither) { |
| this->setBGColor(sk_tool_utils::color_to_565(0xFFDDDDDD)); |
| } |
| |
| protected: |
| |
| SkString onShortName() { |
| return SkString(fDither ? "gradients" : "gradients_nodither"); |
| } |
| |
| virtual SkISize onISize() { return SkISize::Make(840, 815); } |
| |
| virtual void onDraw(SkCanvas* canvas) { |
| |
| SkPoint pts[2] = { |
| { 0, 0 }, |
| { SkIntToScalar(100), SkIntToScalar(100) } |
| }; |
| SkShader::TileMode tm = SkShader::kClamp_TileMode; |
| SkRect r = { 0, 0, SkIntToScalar(100), SkIntToScalar(100) }; |
| SkPaint paint; |
| paint.setAntiAlias(true); |
| paint.setDither(fDither); |
| |
| canvas->translate(SkIntToScalar(20), SkIntToScalar(20)); |
| for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); i++) { |
| canvas->save(); |
| for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); j++) { |
| SkMatrix scale = SkMatrix::I(); |
| |
| if (i == 5) { // if the clamp case |
| scale.setScale(0.5f, 0.5f); |
| scale.postTranslate(25.f, 25.f); |
| } |
| |
| SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, scale); |
| |
| paint.setShader(shader); |
| canvas->drawRect(r, paint); |
| shader->unref(); |
| canvas->translate(0, SkIntToScalar(120)); |
| } |
| canvas->restore(); |
| canvas->translate(SkIntToScalar(120), 0); |
| } |
| } |
| |
| protected: |
| bool fDither; |
| |
| private: |
| typedef GM INHERITED; |
| }; |
| DEF_GM( return new GradientsGM(true); ) |
| DEF_GM( return new GradientsGM(false); ) |
| |
| // Based on the original gradient slide, but with perspective applied to the |
| // gradient shaders' local matrices |
| class GradientsLocalPerspectiveGM : public GM { |
| public: |
| GradientsLocalPerspectiveGM(bool dither) : fDither(dither) { |
| this->setBGColor(sk_tool_utils::color_to_565(0xFFDDDDDD)); |
| } |
| |
| protected: |
| |
| SkString onShortName() { |
| return SkString(fDither ? "gradients_local_perspective" : |
| "gradients_local_perspective_nodither"); |
| } |
| |
| virtual SkISize onISize() { return SkISize::Make(840, 815); } |
| |
| virtual void onDraw(SkCanvas* canvas) { |
| |
| SkPoint pts[2] = { |
| { 0, 0 }, |
| { SkIntToScalar(100), SkIntToScalar(100) } |
| }; |
| SkShader::TileMode tm = SkShader::kClamp_TileMode; |
| SkRect r = { 0, 0, SkIntToScalar(100), SkIntToScalar(100) }; |
| SkPaint paint; |
| paint.setAntiAlias(true); |
| paint.setDither(fDither); |
| |
| canvas->translate(SkIntToScalar(20), SkIntToScalar(20)); |
| for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); i++) { |
| canvas->save(); |
| for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); j++) { |
| // apply an increasing y perspective as we move to the right |
| SkMatrix perspective; |
| perspective.setIdentity(); |
| perspective.setPerspY(SkIntToScalar(i+1) / 500); |
| perspective.setSkewX(SkIntToScalar(i+1) / 10); |
| |
| SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, perspective); |
| |
| paint.setShader(shader); |
| canvas->drawRect(r, paint); |
| shader->unref(); |
| canvas->translate(0, SkIntToScalar(120)); |
| } |
| canvas->restore(); |
| canvas->translate(SkIntToScalar(120), 0); |
| } |
| } |
| |
| private: |
| bool fDither; |
| |
| typedef GM INHERITED; |
| }; |
| DEF_GM( return new GradientsLocalPerspectiveGM(true); ) |
| DEF_GM( return new GradientsLocalPerspectiveGM(false); ) |
| |
| // Based on the original gradient slide, but with perspective applied to |
| // the view matrix |
| class GradientsViewPerspectiveGM : public GradientsGM { |
| public: |
| GradientsViewPerspectiveGM(bool dither) : INHERITED(dither) { } |
| |
| protected: |
| SkString onShortName() { |
| return SkString(fDither ? "gradients_view_perspective" : |
| "gradients_view_perspective_nodither"); |
| } |
| |
| virtual SkISize onISize() { return SkISize::Make(840, 500); } |
| |
| virtual void onDraw(SkCanvas* canvas) { |
| SkMatrix perspective; |
| perspective.setIdentity(); |
| perspective.setPerspY(0.001f); |
| perspective.setSkewX(SkIntToScalar(8) / 25); |
| canvas->concat(perspective); |
| INHERITED::onDraw(canvas); |
| } |
| |
| private: |
| typedef GradientsGM INHERITED; |
| }; |
| DEF_GM( return new GradientsViewPerspectiveGM(true); ) |
| DEF_GM( return new GradientsViewPerspectiveGM(false); ) |
| |
| /* |
| Inspired by this <canvas> javascript, where we need to detect that we are not |
| solving a quadratic equation, but must instead solve a linear (since our X^2 |
| coefficient is 0) |
| |
| ctx.fillStyle = '#f00'; |
| ctx.fillRect(0, 0, 100, 50); |
| |
| var g = ctx.createRadialGradient(-80, 25, 70, 0, 25, 150); |
| g.addColorStop(0, '#f00'); |
| g.addColorStop(0.01, '#0f0'); |
| g.addColorStop(0.99, '#0f0'); |
| g.addColorStop(1, '#f00'); |
| ctx.fillStyle = g; |
| ctx.fillRect(0, 0, 100, 50); |
| */ |
| class GradientsDegenrate2PointGM : public GM { |
| public: |
| GradientsDegenrate2PointGM(bool dither) : fDither(dither) {} |
| |
| protected: |
| SkString onShortName() { |
| return SkString(fDither ? "gradients_degenerate_2pt" : "gradients_degenerate_2pt_nodither"); |
| } |
| |
| virtual SkISize onISize() { return SkISize::Make(320, 320); } |
| |
| void drawBG(SkCanvas* canvas) { |
| canvas->drawColor(SK_ColorBLUE); |
| } |
| |
| virtual void onDraw(SkCanvas* canvas) { |
| this->drawBG(canvas); |
| |
| SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorGREEN, SK_ColorRED }; |
| SkScalar pos[] = { 0, 0.01f, 0.99f, SK_Scalar1 }; |
| SkPoint c0; |
| c0.iset(-80, 25); |
| SkScalar r0 = SkIntToScalar(70); |
| SkPoint c1; |
| c1.iset(0, 25); |
| SkScalar r1 = SkIntToScalar(150); |
| SkShader* s = SkGradientShader::CreateTwoPointConical(c0, r0, c1, r1, colors, |
| pos, SK_ARRAY_COUNT(pos), |
| SkShader::kClamp_TileMode); |
| SkPaint paint; |
| paint.setDither(fDither); |
| paint.setShader(s)->unref(); |
| canvas->drawPaint(paint); |
| } |
| |
| private: |
| bool fDither; |
| |
| typedef GM INHERITED; |
| }; |
| DEF_GM( return new GradientsDegenrate2PointGM(true); ) |
| DEF_GM( return new GradientsDegenrate2PointGM(false); ) |
| |
| /// Tests correctness of *optimized* codepaths in gradients. |
| |
| class ClampedGradientsGM : public GM { |
| public: |
| ClampedGradientsGM(bool dither) : fDither(dither) {} |
| |
| protected: |
| SkString onShortName() { |
| return SkString(fDither ? "clamped_gradients" : "clamped_gradients_nodither"); |
| } |
| |
| virtual SkISize onISize() { return SkISize::Make(640, 510); } |
| |
| void drawBG(SkCanvas* canvas) { |
| canvas->drawColor(sk_tool_utils::color_to_565(0xFFDDDDDD)); |
| } |
| |
| virtual void onDraw(SkCanvas* canvas) { |
| this->drawBG(canvas); |
| |
| SkRect r = { 0, 0, SkIntToScalar(100), SkIntToScalar(300) }; |
| SkPaint paint; |
| paint.setDither(fDither); |
| paint.setAntiAlias(true); |
| |
| SkPoint center; |
| center.iset(0, 300); |
| canvas->translate(SkIntToScalar(20), SkIntToScalar(20)); |
| SkShader* shader = SkGradientShader::CreateRadial( |
| SkPoint(center), |
| SkIntToScalar(200), gColors, nullptr, 5, |
| SkShader::kClamp_TileMode); |
| paint.setShader(shader); |
| canvas->drawRect(r, paint); |
| shader->unref(); |
| } |
| |
| private: |
| bool fDither; |
| |
| typedef GM INHERITED; |
| }; |
| DEF_GM( return new ClampedGradientsGM(true); ) |
| DEF_GM( return new ClampedGradientsGM(false); ) |
| |
| /// Checks quality of large radial gradients, which may display |
| /// some banding. |
| |
| class RadialGradientGM : public GM { |
| public: |
| RadialGradientGM() {} |
| |
| protected: |
| |
| SkString onShortName() override { return SkString("radial_gradient"); } |
| SkISize onISize() override { return SkISize::Make(1280, 1280); } |
| void drawBG(SkCanvas* canvas) { |
| canvas->drawColor(0xFF000000); |
| } |
| void onDraw(SkCanvas* canvas) override { |
| const SkISize dim = this->getISize(); |
| |
| this->drawBG(canvas); |
| |
| SkPaint paint; |
| paint.setDither(true); |
| SkPoint center; |
| center.set(SkIntToScalar(dim.width())/2, SkIntToScalar(dim.height())/2); |
| SkScalar radius = SkIntToScalar(dim.width())/2; |
| const SkColor colors[] = { 0x7f7f7f7f, 0x7f7f7f7f, 0xb2000000 }; |
| const SkScalar pos[] = { 0.0f, |
| 0.35f, |
| 1.0f }; |
| SkShader* shader = |
| SkGradientShader::CreateRadial(center, radius, colors, |
| pos, SK_ARRAY_COUNT(pos), |
| SkShader::kClamp_TileMode); |
| paint.setShader(shader)->unref(); |
| SkRect r = { |
| 0, 0, SkIntToScalar(dim.width()), SkIntToScalar(dim.height()) |
| }; |
| canvas->drawRect(r, paint); |
| } |
| private: |
| typedef GM INHERITED; |
| }; |
| DEF_GM( return new RadialGradientGM; ) |
| |
| class RadialGradient2GM : public GM { |
| public: |
| RadialGradient2GM(bool dither) : fDither(dither) {} |
| |
| protected: |
| |
| SkString onShortName() override { |
| return SkString(fDither ? "radial_gradient2" : "radial_gradient2_nodither"); |
| } |
| |
| SkISize onISize() override { return SkISize::Make(800, 400); } |
| void drawBG(SkCanvas* canvas) { |
| canvas->drawColor(0xFF000000); |
| } |
| |
| // Reproduces the example given in bug 7671058. |
| void onDraw(SkCanvas* canvas) override { |
| SkPaint paint1, paint2, paint3; |
| paint1.setStyle(SkPaint::kFill_Style); |
| paint2.setStyle(SkPaint::kFill_Style); |
| paint3.setStyle(SkPaint::kFill_Style); |
| |
| const SkColor sweep_colors[] = |
| { 0xFFFF0000, 0xFFFFFF00, 0xFF00FF00, 0xFF00FFFF, 0xFF0000FF, 0xFFFF00FF, 0xFFFF0000 }; |
| const SkColor colors1[] = { 0xFFFFFFFF, 0x00000000 }; |
| const SkColor colors2[] = { 0xFF000000, 0x00000000 }; |
| |
| const SkScalar cx = 200, cy = 200, radius = 150; |
| SkPoint center; |
| center.set(cx, cy); |
| |
| // We can either interpolate endpoints and premultiply each point (default, more precision), |
| // or premultiply the endpoints first, avoiding the need to premultiply each point (cheap). |
| const uint32_t flags[] = { 0, SkGradientShader::kInterpolateColorsInPremul_Flag }; |
| |
| for (size_t i = 0; i < SK_ARRAY_COUNT(flags); i++) { |
| SkAutoTUnref<SkShader> sweep( |
| SkGradientShader::CreateSweep(cx, cy, sweep_colors, |
| nullptr, SK_ARRAY_COUNT(sweep_colors), |
| flags[i], nullptr)); |
| SkAutoTUnref<SkShader> radial1( |
| SkGradientShader::CreateRadial(center, radius, colors1, |
| nullptr, SK_ARRAY_COUNT(colors1), |
| SkShader::kClamp_TileMode, |
| flags[i], nullptr)); |
| SkAutoTUnref<SkShader> radial2( |
| SkGradientShader::CreateRadial(center, radius, colors2, |
| nullptr, SK_ARRAY_COUNT(colors2), |
| SkShader::kClamp_TileMode, |
| flags[i], nullptr)); |
| paint1.setShader(sweep); |
| paint1.setDither(fDither); |
| paint2.setShader(radial1); |
| paint2.setDither(fDither); |
| paint3.setShader(radial2); |
| paint3.setDither(fDither); |
| |
| canvas->drawCircle(cx, cy, radius, paint1); |
| canvas->drawCircle(cx, cy, radius, paint3); |
| canvas->drawCircle(cx, cy, radius, paint2); |
| |
| canvas->translate(400, 0); |
| } |
| } |
| |
| private: |
| bool fDither; |
| |
| typedef GM INHERITED; |
| }; |
| DEF_GM( return new RadialGradient2GM(true); ) |
| DEF_GM( return new RadialGradient2GM(false); ) |
| |
| // Shallow radial (shows banding on raster) |
| class RadialGradient3GM : public GM { |
| public: |
| RadialGradient3GM(bool dither) : fDither(dither) { } |
| |
| protected: |
| SkString onShortName() override { |
| return SkString(fDither ? "radial_gradient3" : "radial_gradient3_nodither"); |
| } |
| |
| SkISize onISize() override { return SkISize::Make(500, 500); } |
| |
| bool runAsBench() const override { return true; } |
| |
| void onOnceBeforeDraw() override { |
| const SkPoint center = { 0, 0 }; |
| const SkScalar kRadius = 3000; |
| const SkColor gColors[] = { 0xFFFFFFFF, 0xFF000000 }; |
| fShader.reset(SkGradientShader::CreateRadial(center, kRadius, gColors, nullptr, 2, |
| SkShader::kClamp_TileMode)); |
| } |
| |
| void onDraw(SkCanvas* canvas) override { |
| SkPaint paint; |
| paint.setShader(fShader); |
| paint.setDither(fDither); |
| canvas->drawRect(SkRect::MakeWH(500, 500), paint); |
| } |
| |
| private: |
| SkAutoTUnref<SkShader> fShader; |
| bool fDither; |
| |
| typedef GM INHERITED; |
| }; |
| DEF_GM( return new RadialGradient3GM(true); ) |
| DEF_GM( return new RadialGradient3GM(false); ) |
| |
| class RadialGradient4GM : public GM { |
| public: |
| RadialGradient4GM(bool dither) : fDither(dither) { } |
| |
| protected: |
| SkString onShortName() override { |
| return SkString(fDither ? "radial_gradient4" : "radial_gradient4_nodither"); |
| } |
| |
| SkISize onISize() override { return SkISize::Make(500, 500); } |
| |
| void onOnceBeforeDraw() override { |
| const SkPoint center = { 250, 250 }; |
| const SkScalar kRadius = 250; |
| const SkColor colors[] = { SK_ColorRED, SK_ColorRED, SK_ColorWHITE, SK_ColorWHITE, |
| SK_ColorRED }; |
| const SkScalar pos[] = { 0, .4f, .4f, .8f, .8f, 1 }; |
| fShader.reset(SkGradientShader::CreateRadial(center, kRadius, colors, pos, |
| SK_ARRAY_COUNT(gColors), SkShader::kClamp_TileMode)); |
| } |
| |
| void onDraw(SkCanvas* canvas) override { |
| SkPaint paint; |
| paint.setAntiAlias(true); |
| paint.setDither(fDither); |
| paint.setShader(fShader); |
| canvas->drawRect(SkRect::MakeWH(500, 500), paint); |
| } |
| |
| private: |
| SkAutoTUnref<SkShader> fShader; |
| bool fDither; |
| |
| typedef GM INHERITED; |
| }; |
| DEF_GM( return new RadialGradient4GM(true); ) |
| DEF_GM( return new RadialGradient4GM(false); ) |
| |
| class LinearGradientGM : public GM { |
| public: |
| LinearGradientGM(bool dither) : fDither(dither) { } |
| |
| protected: |
| SkString onShortName() override { |
| return SkString(fDither ? "linear_gradient" : "linear_gradient_nodither"); |
| } |
| |
| const SkScalar kWidthBump = 30.f; |
| const SkScalar kHeight = 5.f; |
| const SkScalar kMinWidth = 540.f; |
| |
| SkISize onISize() override { return SkISize::Make(500, 500); } |
| |
| void onOnceBeforeDraw() override { |
| SkPoint pts[2] = { {0, 0}, {0, 0} }; |
| const SkColor colors[] = { SK_ColorWHITE, SK_ColorWHITE, 0xFF008200, 0xFF008200, |
| SK_ColorWHITE, SK_ColorWHITE }; |
| const SkScalar unitPos[] = { 0, 50, 70, 500, 540 }; |
| SkScalar pos[6]; |
| pos[5] = 1; |
| for (int index = 0; index < (int) SK_ARRAY_COUNT(fShader); ++index) { |
| pts[1].fX = 500.f + index * kWidthBump; |
| for (int inner = 0; inner < (int) SK_ARRAY_COUNT(unitPos); ++inner) { |
| pos[inner] = unitPos[inner] / (kMinWidth + index * kWidthBump); |
| } |
| fShader[index].reset(SkGradientShader::CreateLinear(pts, colors, pos, |
| SK_ARRAY_COUNT(gColors), SkShader::kClamp_TileMode)); |
| } |
| } |
| |
| void onDraw(SkCanvas* canvas) override { |
| SkPaint paint; |
| paint.setAntiAlias(true); |
| paint.setDither(fDither); |
| for (int index = 0; index < (int) SK_ARRAY_COUNT(fShader); ++index) { |
| paint.setShader(fShader[index]); |
| canvas->drawRect(SkRect::MakeLTRB(0, index * kHeight, kMinWidth + index * kWidthBump, |
| (index + 1) * kHeight), paint); |
| } |
| } |
| |
| private: |
| SkAutoTUnref<SkShader> fShader[100]; |
| bool fDither; |
| |
| typedef GM INHERITED; |
| }; |
| DEF_GM( return new LinearGradientGM(true); ) |
| DEF_GM( return new LinearGradientGM(false); ) |
| |
| } |