commit | 64d06ba8973b366f771986357d4ee521f48462f7 | [log] [tgz] |
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author | Chris Dalton <csmartdalton@google.com> | Tue May 25 15:16:29 2021 -0600 |
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Wed May 26 14:58:58 2021 +0000 |
tree | 60b1c296a705a473257b1d17f2040d91b2d81998 | |
parent | e1c2beb3beeff65f477ae6e9f6774a2b84eb20a6 [diff] |
Delete identity matrix shaders from tessellation Every shader always has a matrix now. The 4 FMAs (literally) that this saved by specializing the shader weren't worth it. Bug: skia:10419 Change-Id: I506dbd6d723f6dd022345956fdb5b60b0dd94932 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412416 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>