Replace GrStrokeInfo with GrStyle.
A side effect is that arbitrary path effects can no be pushed deeper into the Ganesh flow for paths. They may be applied by path renderers.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1957363002
Committed: https://skia.googlesource.com/skia/+/33595bdf4b64a745f6340338d307e806e96c587f
Review-Url: https://codereview.chromium.org/1957363002
diff --git a/src/gpu/GrSWMaskHelper.h b/src/gpu/GrSWMaskHelper.h
index d1e1265..ee38ab7 100644
--- a/src/gpu/GrSWMaskHelper.h
+++ b/src/gpu/GrSWMaskHelper.h
@@ -55,11 +55,10 @@
bool init(const SkIRect& resultBounds, const SkMatrix* matrix, bool allowCompression = true);
// Draw a single rect into the accumulation bitmap using the specified op
- void draw(const SkRect& rect, SkRegion::Op op,
- bool antiAlias, uint8_t alpha);
+ void draw(const SkRect& rect, SkRegion::Op op, bool antiAlias, uint8_t alpha);
// Draw a single path into the accumuation bitmap using the specified op
- void draw(const SkPath& path, const SkStrokeRec& stroke, SkRegion::Op op,
+ void draw(const SkPath& path, const GrStyle& style, SkRegion::Op op,
bool antiAlias, uint8_t alpha);
// Move the mask generation results from the internal bitmap to the gpu.
@@ -77,7 +76,7 @@
// to the GPU. The result is returned.
static GrTexture* DrawPathMaskToTexture(GrContext* context,
const SkPath& path,
- const SkStrokeRec& stroke,
+ const GrStyle& style,
const SkIRect& resultBounds,
bool antiAlias,
const SkMatrix* matrix);