commit | 67c18d6b5188a0497f6912a73d964c763d2f8f84 | [log] [tgz] |
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author | Robert Phillips <robertphillips@google.com> | Fri Jan 20 12:44:06 2017 -0500 |
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Fri Jan 20 18:18:18 2017 +0000 |
tree | d32888c6b13589c2718fc6673f29acf2bb546c38 | |
parent | 41398f430dc501d450e04540a83b6aa5baf87cd7 [diff] |
Continue making Ganesh use absolute texture coordinates - take 2 The idea here is that the GrCoordTransform will actually hold a GrTextureProxy (rather than a GrTexture) and then, in GrGLSLPrimitiveProcessor::GetTransformMatrix, use the instantiated width & height (when uploading the transform matrix) Relanding of: https://skia-review.googlesource.com/c/6977/ Change-Id: Ibc9b9e354f7fc23b1a6e6e4fe7c9fe3cef771c02 Reviewed-on: https://skia-review.googlesource.com/7265 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>