commit | 6acc9b3d2b26d11d3da5eb81775d67a0410d1ae7 | [log] [tgz] |
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author | junov@google.com <junov@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Mon May 16 18:32:07 2011 +0000 |
committer | junov@google.com <junov@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Mon May 16 18:32:07 2011 +0000 |
tree | 12188719d0586d023cdb1ee8be778a3835070adf | |
parent | 4b4fb3a52c32cd4937d51d1315624545973b1322 [diff] |
Fixed color bleeding issue when drawing a sub region of a bitmap with filtering enabled. Problem was resolved by adding the notion of a custom texture domain in generated shaders, when necessary. git-svn-id: http://skia.googlecode.com/svn/trunk@1337 2bbb7eff-a529-9590-31e7-b0007b416f81