Bring sk_sp to GrDrawContext
This is split out of: https://codereview.chromium.org/1914883002/ (Refactor drawContext/RenderTarget creation)
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1918003003
Review-Url: https://codereview.chromium.org/1918003003
diff --git a/include/gpu/GrDrawContext.h b/include/gpu/GrDrawContext.h
index 61b3907..7bb9aaf 100644
--- a/include/gpu/GrDrawContext.h
+++ b/include/gpu/GrDrawContext.h
@@ -278,14 +278,18 @@
int numColorSamples() const { return fRenderTarget->numColorSamples(); }
bool isGammaCorrect() const { return fSurfaceProps.isGammaCorrect(); }
- GrRenderTarget* accessRenderTarget() { return fRenderTarget; }
+ GrRenderTarget* accessRenderTarget() { return fRenderTarget.get(); }
+
+ sk_sp<GrRenderTarget> renderTarget() { return fRenderTarget; }
+
+ sk_sp<GrTexture> asTexture() { return sk_ref_sp(fRenderTarget->asTexture()); }
// Provides access to functions that aren't part of the public API.
GrDrawContextPriv drawContextPriv();
const GrDrawContextPriv drawContextPriv() const;
protected:
- GrDrawContext(GrContext*, GrDrawingManager*, GrRenderTarget*,
+ GrDrawContext(GrContext*, GrDrawingManager*, sk_sp<GrRenderTarget>,
const SkSurfaceProps* surfaceProps, GrAuditTrail*, GrSingleOwner*);
GrDrawingManager* drawingManager() { return fDrawingManager; }
@@ -323,7 +327,7 @@
GrDrawTarget* getDrawTarget();
GrDrawingManager* fDrawingManager;
- GrRenderTarget* fRenderTarget;
+ sk_sp<GrRenderTarget> fRenderTarget;
// In MDB-mode the drawTarget can be closed by some other drawContext that has picked
// it up. For this reason, the drawTarget should only ever be accessed via 'getDrawTarget'.