add more docs/examples from named fiddles.

ignore offscreen, srgb, and animated fiddles for now.

Change-Id: I923131b684865698e6cda138b004930e11f504d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263713
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
diff --git a/docs/examples/gpuconicbug.cpp b/docs/examples/gpuconicbug.cpp
new file mode 100644
index 0000000..7e7e38c
--- /dev/null
+++ b/docs/examples/gpuconicbug.cpp
@@ -0,0 +1,30 @@
+// Copyright 2020 Google LLC.
+// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
+#include "tools/fiddle/examples.h"
+REG_FIDDLE(gpuconicbug, 300, 200, false, 0) {
+void draw(SkCanvas* canvas) {
+    SkPath path;
+    path.moveTo(SkBits2Float(0x43507c37), SkBits2Float(0x4278037b));  // 208.485f, 62.0034f
+    path.lineTo(SkBits2Float(0x434fdd66), SkBits2Float(0x41701eb0));  // 207.865f, 15.0075f
+    path.lineTo(SkBits2Float(0x434fdd67), SkBits2Float(0x41701eb0));  // 207.865f, 15.0075f
+    path.conicTo(
+            SkBits2Float(0x4350260c), SkBits2Float(0x41700f50), SkBits2Float(0x43506eb3),
+            SkBits2Float(0x417007a8),
+            SkBits2Float(0x3f7fffa5));  // 208.149f, 15.0037f, 208.432f, 15.0019f, 0.999995f
+    path.lineTo(SkBits2Float(0x4350be1b), SkBits2Float(0x427800df));  // 208.743f, 62.0009f
+    path.lineTo(SkBits2Float(0x4350be1b), SkBits2Float(0x427800de));  // 208.743f, 62.0008f
+    path.conicTo(
+            SkBits2Float(0x43509d29), SkBits2Float(0x427801bc), SkBits2Float(0x43507c38),
+            SkBits2Float(0x42780379),
+            SkBits2Float(0x3f7fffa5));  // 208.614f, 62.0017f, 208.485f, 62.0034f, 0.999995f
+    path.lineTo(SkBits2Float(0x43507c37), SkBits2Float(0x4278037b));  // 208.485f, 62.0034f
+    path.close();
+
+    SkPaint paint;
+    paint.setAntiAlias(true);
+    canvas->drawPath(path, paint);
+    canvas->scale(.533333333333333f, .5333333333333f);
+    paint.setColor(SK_ColorRED);
+    canvas->drawPath(path, paint);
+}
+}  // END FIDDLE