Reduce use of SkImage_Base::peekTexture

Change-Id: I079093c9706df4911d47fba04b786e59240e8cb4
Reviewed-on: https://skia-review.googlesource.com/7792
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/tests/SurfaceTest.cpp b/tests/SurfaceTest.cpp
index 29aee9c..2097ab3 100644
--- a/tests/SurfaceTest.cpp
+++ b/tests/SurfaceTest.cpp
@@ -415,20 +415,22 @@
 DEF_TEST(SurfaceGetTexture, reporter) {
     auto surface(create_surface());
     sk_sp<SkImage> image(surface->makeImageSnapshot());
-    REPORTER_ASSERT(reporter, as_IB(image)->peekTexture() == nullptr);
+    REPORTER_ASSERT(reporter, !as_IB(image)->isTextureBacked());
     surface->notifyContentWillChange(SkSurface::kDiscard_ContentChangeMode);
-    REPORTER_ASSERT(reporter, as_IB(image)->peekTexture() == nullptr);
+    REPORTER_ASSERT(reporter, !as_IB(image)->isTextureBacked());
 }
 #if SK_SUPPORT_GPU
 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfacepeekTexture_Gpu, reporter, ctxInfo) {
     for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
         auto surface(surface_func(ctxInfo.grContext(), kPremul_SkAlphaType, nullptr));
         sk_sp<SkImage> image(surface->makeImageSnapshot());
-        GrTexture* texture = as_IB(image)->peekTexture();
-        REPORTER_ASSERT(reporter, texture);
-        REPORTER_ASSERT(reporter, 0 != texture->getTextureHandle());
+
+        REPORTER_ASSERT(reporter, as_IB(image)->isTextureBacked());
+        GrBackendObject textureHandle = image->getTextureHandle(false);
+        REPORTER_ASSERT(reporter, 0 != textureHandle);
         surface->notifyContentWillChange(SkSurface::kDiscard_ContentChangeMode);
-        REPORTER_ASSERT(reporter, as_IB(image)->peekTexture() == texture);
+        REPORTER_ASSERT(reporter, as_IB(image)->isTextureBacked());
+        REPORTER_ASSERT(reporter, textureHandle == image->getTextureHandle(false));
     }
 }
 #endif
@@ -441,8 +443,10 @@
 
 static SkBudgeted is_budgeted(const sk_sp<SkSurface>& surf) {
     SkSurface_Gpu* gsurf = (SkSurface_Gpu*)surf.get();
-    return gsurf->getDevice()->accessRenderTargetContext()
-        ->accessRenderTarget()->resourcePriv().isBudgeted();
+
+    GrRenderTargetProxy* proxy = gsurf->getDevice()->accessRenderTargetContext()
+                                                                        ->asRenderTargetProxy();
+    return proxy->isBudgeted();
 }
 
 static SkBudgeted is_budgeted(SkImage* image) {
@@ -676,7 +680,7 @@
         [] (SkSurface* s){
             sk_sp<SkImage> i(s->makeImageSnapshot());
             SkImage_Gpu* gpuImage = (SkImage_Gpu *) as_IB(i);
-            sk_sp<GrSurfaceProxy> proxy = gpuImage->refProxy();
+            sk_sp<GrTextureProxy> proxy = gpuImage->asTextureProxyRef();
             GrContext* context = gpuImage->context();
             return context->contextPriv().makeWrappedSurfaceContext(std::move(proxy),
                                                                     gpuImage->refColorSpace());