transform paint color to dst colorspace
Hopefully I can start to knock off effects that need
to be converted to dst colorspace one at a time now.
My rough list is,
- paint color <----
- image shader
- sprite blitter
- gradients?
- mode color filter
- lighting color filter
- high contrast filter
- toSRGB color filter
This change cuts the diffs between 8888 and srgb from
~540 to ~500.
I left myself a note about not being able to interpret null
to sRGB at a high level yet. That'd cause a ton of 8888 diffs,
and I think SkColorSpaceXformCanvas diffs too.
Change-Id: Id66a63e0e92130927f267719aeccb8bbcd92973a
Reviewed-on: https://skia-review.googlesource.com/140244
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2 files changed