| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkColor.h" |
| #include "include/core/SkMaskFilter.h" |
| #include "include/core/SkString.h" |
| #include "include/core/SkUnPreMultiply.h" |
| #include "src/core/SkArenaAlloc.h" |
| #include "src/core/SkBlendModePriv.h" |
| #include "src/core/SkColorSpacePriv.h" |
| #include "src/core/SkMaskFilterBase.h" |
| #include "src/core/SkReadBuffer.h" |
| #include "src/core/SkStringUtils.h" |
| #include "src/core/SkWriteBuffer.h" |
| #include "src/core/SkXfermodePriv.h" |
| |
| #ifdef SK_SUPPORT_LEGACY_DRAWLOOPER |
| |
| #include "include/effects/SkBlurDrawLooper.h" |
| #include "include/effects/SkLayerDrawLooper.h" |
| |
| SkLayerDrawLooper::LayerInfo::LayerInfo() { |
| fPaintBits = 0; // ignore our paint fields |
| fColorMode = SkBlendMode::kDst; // ignore our color |
| fOffset.set(0, 0); |
| fPostTranslate = false; |
| } |
| |
| SkLayerDrawLooper::SkLayerDrawLooper() |
| : fRecs(nullptr), |
| fCount(0) { |
| } |
| |
| SkLayerDrawLooper::~SkLayerDrawLooper() { |
| Rec* rec = fRecs; |
| while (rec) { |
| Rec* next = rec->fNext; |
| delete rec; |
| rec = next; |
| } |
| } |
| |
| SkLayerDrawLooper::Context* |
| SkLayerDrawLooper::makeContext(SkArenaAlloc* alloc) const { |
| return alloc->make<LayerDrawLooperContext>(this); |
| } |
| |
| static SkColor4f xferColor(const SkColor4f& src, const SkColor4f& dst, SkBlendMode mode) { |
| switch (mode) { |
| case SkBlendMode::kSrc: |
| return src; |
| case SkBlendMode::kDst: |
| return dst; |
| default: { |
| SkPMColor4f pmS = src.premul(); |
| SkPMColor4f pmD = dst.premul(); |
| return SkBlendMode_Apply(mode, pmS, pmD).unpremul(); |
| } |
| } |
| } |
| |
| // Even with kEntirePaint_Bits, we always ensure that the base paint's |
| // text-encoding is respected, since that controls how we interpret the |
| // text/length parameters of a draw[Pos]Text call. |
| void SkLayerDrawLooper::LayerDrawLooperContext::ApplyInfo( |
| SkPaint* dst, const SkPaint& src, const LayerInfo& info) { |
| SkColor4f srcColor = src.getColor4f(); |
| #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK |
| // The framework may respect the alpha value on the original paint. |
| // Match this legacy behavior. |
| if (src.getAlpha() == 255) { |
| srcColor.fA = dst->getColor4f().fA; |
| } |
| #endif |
| dst->setColor4f(xferColor(srcColor, dst->getColor4f(), (SkBlendMode)info.fColorMode), |
| sk_srgb_singleton()); |
| |
| BitFlags bits = info.fPaintBits; |
| |
| if (0 == bits) { |
| return; |
| } |
| if (kEntirePaint_Bits == bits) { |
| // we've already computed these, so save it from the assignment |
| bool aa = dst->isAntiAlias(); |
| bool di = dst->isDither(); |
| SkColor4f c = dst->getColor4f(); |
| *dst = src; |
| dst->setAntiAlias(aa); |
| dst->setDither(di); |
| dst->setColor4f(c, sk_srgb_singleton()); |
| return; |
| } |
| |
| if (bits & kStyle_Bit) { |
| dst->setStyle(src.getStyle()); |
| dst->setStrokeWidth(src.getStrokeWidth()); |
| dst->setStrokeMiter(src.getStrokeMiter()); |
| dst->setStrokeCap(src.getStrokeCap()); |
| dst->setStrokeJoin(src.getStrokeJoin()); |
| } |
| |
| if (bits & kPathEffect_Bit) { |
| dst->setPathEffect(src.refPathEffect()); |
| } |
| if (bits & kMaskFilter_Bit) { |
| dst->setMaskFilter(src.refMaskFilter()); |
| } |
| if (bits & kShader_Bit) { |
| dst->setShader(src.refShader()); |
| } |
| if (bits & kColorFilter_Bit) { |
| dst->setColorFilter(src.refColorFilter()); |
| } |
| if (bits & kXfermode_Bit) { |
| dst->setBlender(src.refBlender()); |
| } |
| |
| // we don't override these |
| #if 0 |
| dst->setTypeface(src.getTypeface()); |
| dst->setTextSize(src.getTextSize()); |
| dst->setTextScaleX(src.getTextScaleX()); |
| dst->setRasterizer(src.getRasterizer()); |
| dst->setLooper(src.getLooper()); |
| dst->setTextEncoding(src.getTextEncoding()); |
| dst->setHinting(src.getHinting()); |
| #endif |
| } |
| |
| SkLayerDrawLooper::LayerDrawLooperContext::LayerDrawLooperContext( |
| const SkLayerDrawLooper* looper) : fCurrRec(looper->fRecs) {} |
| |
| bool SkLayerDrawLooper::LayerDrawLooperContext::next(Info* info, SkPaint* paint) { |
| if (nullptr == fCurrRec) { |
| return false; |
| } |
| |
| ApplyInfo(paint, fCurrRec->fPaint, fCurrRec->fInfo); |
| |
| if (info) { |
| info->fTranslate = fCurrRec->fInfo.fOffset; |
| info->fApplyPostCTM = fCurrRec->fInfo.fPostTranslate; |
| } |
| fCurrRec = fCurrRec->fNext; |
| return true; |
| } |
| |
| bool SkLayerDrawLooper::asABlurShadow(BlurShadowRec* bsRec) const { |
| if (fCount != 2) { |
| return false; |
| } |
| const Rec* rec = fRecs; |
| |
| // bottom layer needs to be just blur(maskfilter) |
| if ((rec->fInfo.fPaintBits & ~kMaskFilter_Bit)) { |
| return false; |
| } |
| if (SkBlendMode::kSrc != (SkBlendMode)rec->fInfo.fColorMode) { |
| return false; |
| } |
| const SkMaskFilter* mf = rec->fPaint.getMaskFilter(); |
| if (nullptr == mf) { |
| return false; |
| } |
| SkMaskFilterBase::BlurRec maskBlur; |
| if (!as_MFB(mf)->asABlur(&maskBlur)) { |
| return false; |
| } |
| |
| rec = rec->fNext; |
| // top layer needs to be "plain" |
| if (rec->fInfo.fPaintBits) { |
| return false; |
| } |
| if (SkBlendMode::kDst != (SkBlendMode)rec->fInfo.fColorMode) { |
| return false; |
| } |
| if (!rec->fInfo.fOffset.equals(0, 0)) { |
| return false; |
| } |
| |
| if (bsRec) { |
| bsRec->fSigma = maskBlur.fSigma; |
| bsRec->fOffset = fRecs->fInfo.fOffset; |
| // TODO: Update BlurShadowRec to use SkColor4f? |
| bsRec->fColor = fRecs->fPaint.getColor(); |
| bsRec->fStyle = maskBlur.fStyle; |
| } |
| return true; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void SkLayerDrawLooper::flatten(SkWriteBuffer& buffer) const { |
| buffer.writeInt(fCount); |
| |
| Rec* rec = fRecs; |
| for (int i = 0; i < fCount; i++) { |
| // Legacy "flagsmask" field -- now ignored, remove when we bump version |
| buffer.writeInt(0); |
| |
| buffer.writeInt(rec->fInfo.fPaintBits); |
| buffer.writeInt((int)rec->fInfo.fColorMode); |
| buffer.writePoint(rec->fInfo.fOffset); |
| buffer.writeBool(rec->fInfo.fPostTranslate); |
| buffer.writePaint(rec->fPaint); |
| rec = rec->fNext; |
| } |
| } |
| |
| sk_sp<SkFlattenable> SkLayerDrawLooper::CreateProc(SkReadBuffer& buffer) { |
| int count = buffer.readInt(); |
| |
| #if defined(SK_BUILD_FOR_FUZZER) |
| if (count > 100) { |
| count = 100; |
| } |
| #endif |
| Builder builder; |
| for (int i = 0; i < count; i++) { |
| LayerInfo info; |
| // Legacy "flagsmask" field -- now ignored, remove when we bump version |
| (void)buffer.readInt(); |
| |
| info.fPaintBits = buffer.readInt(); |
| info.fColorMode = (SkBlendMode)buffer.readInt(); |
| buffer.readPoint(&info.fOffset); |
| info.fPostTranslate = buffer.readBool(); |
| *builder.addLayerOnTop(info) = buffer.readPaint(); |
| if (!buffer.isValid()) { |
| return nullptr; |
| } |
| } |
| return builder.detach(); |
| } |
| |
| SkLayerDrawLooper::Builder::Builder() |
| : fRecs(nullptr), |
| fTopRec(nullptr), |
| fCount(0) { |
| } |
| |
| SkLayerDrawLooper::Builder::~Builder() { |
| Rec* rec = fRecs; |
| while (rec) { |
| Rec* next = rec->fNext; |
| delete rec; |
| rec = next; |
| } |
| } |
| |
| SkPaint* SkLayerDrawLooper::Builder::addLayer(const LayerInfo& info) { |
| fCount += 1; |
| |
| Rec* rec = new Rec; |
| rec->fNext = fRecs; |
| rec->fInfo = info; |
| fRecs = rec; |
| if (nullptr == fTopRec) { |
| fTopRec = rec; |
| } |
| |
| return &rec->fPaint; |
| } |
| |
| void SkLayerDrawLooper::Builder::addLayer(SkScalar dx, SkScalar dy) { |
| LayerInfo info; |
| |
| info.fOffset.set(dx, dy); |
| (void)this->addLayer(info); |
| } |
| |
| SkPaint* SkLayerDrawLooper::Builder::addLayerOnTop(const LayerInfo& info) { |
| fCount += 1; |
| |
| Rec* rec = new Rec; |
| rec->fNext = nullptr; |
| rec->fInfo = info; |
| if (nullptr == fRecs) { |
| fRecs = rec; |
| } else { |
| SkASSERT(fTopRec); |
| fTopRec->fNext = rec; |
| } |
| fTopRec = rec; |
| |
| return &rec->fPaint; |
| } |
| |
| sk_sp<SkDrawLooper> SkLayerDrawLooper::Builder::detach() { |
| SkLayerDrawLooper* looper = new SkLayerDrawLooper; |
| looper->fCount = fCount; |
| looper->fRecs = fRecs; |
| |
| fCount = 0; |
| fRecs = nullptr; |
| fTopRec = nullptr; |
| |
| return sk_sp<SkDrawLooper>(looper); |
| } |
| |
| sk_sp<SkDrawLooper> SkBlurDrawLooper::Make(SkColor color, SkScalar sigma, SkScalar dx, SkScalar dy) |
| { |
| return Make(SkColor4f::FromColor(color), sk_srgb_singleton(), sigma, dx, dy); |
| } |
| |
| sk_sp<SkDrawLooper> SkBlurDrawLooper::Make(SkColor4f color, SkColorSpace* cs, |
| SkScalar sigma, SkScalar dx, SkScalar dy) |
| { |
| sk_sp<SkMaskFilter> blur = nullptr; |
| if (sigma > 0.0f) { |
| blur = SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, sigma, true); |
| } |
| |
| SkLayerDrawLooper::Builder builder; |
| |
| // First layer |
| SkLayerDrawLooper::LayerInfo defaultLayer; |
| builder.addLayer(defaultLayer); |
| |
| // Blur layer |
| SkLayerDrawLooper::LayerInfo blurInfo; |
| blurInfo.fColorMode = SkBlendMode::kSrc; |
| blurInfo.fPaintBits = SkLayerDrawLooper::kMaskFilter_Bit; |
| blurInfo.fOffset = SkVector::Make(dx, dy); |
| SkPaint* paint = builder.addLayer(blurInfo); |
| paint->setMaskFilter(std::move(blur)); |
| paint->setColor4f(color, cs); |
| |
| return builder.detach(); |
| } |
| |
| #endif |