| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkSurface.h" |
| #include "include/core/SkVertices.h" |
| #include "tests/Test.h" |
| #include "tools/ToolUtils.h" |
| |
| static bool equal(const SkVertices* v0, const SkVertices* v1) { |
| if (v0->mode() != v1->mode()) { |
| return false; |
| } |
| if (v0->vertexCount() != v1->vertexCount()) { |
| return false; |
| } |
| if (v0->indexCount() != v1->indexCount()) { |
| return false; |
| } |
| |
| if (!!v0->texCoords() != !!v1->texCoords()) { |
| return false; |
| } |
| if (!!v0->colors() != !!v1->colors()) { |
| return false; |
| } |
| |
| for (int i = 0; i < v0->vertexCount(); ++i) { |
| if (v0->positions()[i] != v1->positions()[i]) { |
| return false; |
| } |
| if (v0->texCoords()) { |
| if (v0->texCoords()[i] != v1->texCoords()[i]) { |
| return false; |
| } |
| } |
| if (v0->colors()) { |
| if (v0->colors()[i] != v1->colors()[i]) { |
| return false; |
| } |
| } |
| } |
| for (int i = 0; i < v0->indexCount(); ++i) { |
| if (v0->indices()[i] != v1->indices()[i]) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| DEF_TEST(Vertices, reporter) { |
| int vCount = 5; |
| int iCount = 9; // odd value exercises padding logic in encode() |
| |
| const uint32_t texFlags[] = { 0, SkVertices::kHasTexCoords_BuilderFlag }; |
| const uint32_t colFlags[] = { 0, SkVertices::kHasColors_BuilderFlag }; |
| for (auto texF : texFlags) { |
| for (auto colF : colFlags) { |
| uint32_t flags = texF | colF; |
| |
| SkVertices::Builder builder(SkVertices::kTriangles_VertexMode, vCount, iCount, flags); |
| |
| for (int i = 0; i < vCount; ++i) { |
| float x = (float)i; |
| builder.positions()[i].set(x, 1); |
| if (builder.texCoords()) { |
| builder.texCoords()[i].set(x, 2); |
| } |
| if (builder.colors()) { |
| builder.colors()[i] = SkColorSetARGB(0xFF, i, 0x80, 0); |
| } |
| } |
| for (int i = 0; i < builder.indexCount(); ++i) { |
| builder.indices()[i] = i % vCount; |
| } |
| |
| sk_sp<SkVertices> v0 = builder.detach(); |
| sk_sp<SkData> data = v0->encode(); |
| sk_sp<SkVertices> v1 = SkVertices::Decode(data->data(), data->size()); |
| |
| REPORTER_ASSERT(reporter, v0->uniqueID() != 0); |
| REPORTER_ASSERT(reporter, v1->uniqueID() != 0); |
| REPORTER_ASSERT(reporter, v0->uniqueID() != v1->uniqueID()); |
| REPORTER_ASSERT(reporter, equal(v0.get(), v1.get())); |
| } |
| } |
| { |
| // This has the maximum number of vertices to be rewritten as indexed triangles without |
| // overflowing a 16bit index. |
| SkVertices::Builder builder(SkVertices::kTriangleFan_VertexMode, UINT16_MAX + 1, 0, |
| SkVertices::kHasColors_BuilderFlag); |
| REPORTER_ASSERT(reporter, builder.isValid()); |
| } |
| { |
| // This has too many to be rewritten. |
| SkVertices::Builder builder(SkVertices::kTriangleFan_VertexMode, UINT16_MAX + 2, 0, |
| SkVertices::kHasColors_BuilderFlag); |
| REPORTER_ASSERT(reporter, !builder.isValid()); |
| } |
| { |
| // Only two vertices - can't be rewritten. |
| SkVertices::Builder builder(SkVertices::kTriangleFan_VertexMode, 2, 0, |
| SkVertices::kHasColors_BuilderFlag); |
| REPORTER_ASSERT(reporter, !builder.isValid()); |
| } |
| { |
| // Minimum number of indices to be rewritten. |
| SkVertices::Builder builder(SkVertices::kTriangleFan_VertexMode, 10, 3, |
| SkVertices::kHasColors_BuilderFlag); |
| REPORTER_ASSERT(reporter, builder.isValid()); |
| } |
| { |
| // Too few indices to be rewritten. |
| SkVertices::Builder builder(SkVertices::kTriangleFan_VertexMode, 10, 2, |
| SkVertices::kHasColors_BuilderFlag); |
| REPORTER_ASSERT(reporter, !builder.isValid()); |
| } |
| } |
| |
| static void fill_triangle(SkCanvas* canvas, const SkPoint pts[], SkColor c) { |
| SkColor colors[] = { c, c, c }; |
| auto verts = SkVertices::MakeCopy(SkVertices::kTriangles_VertexMode, 3, pts, nullptr, colors); |
| canvas->drawVertices(verts, SkBlendMode::kSrc, SkPaint()); |
| } |
| |
| DEF_TEST(Vertices_clipping, reporter) { |
| // A very large triangle has to be geometrically clipped (since its "fast" clipping is |
| // normally done in after building SkFixed coordinates). Check that we handle this. |
| // (and don't assert). |
| auto surf = SkSurface::MakeRasterN32Premul(3, 3); |
| |
| SkPoint pts[] = { { -10, 1 }, { -10, 2 }, { 1e9f, 1.5f } }; |
| fill_triangle(surf->getCanvas(), pts, SK_ColorBLACK); |
| |
| ToolUtils::PixelIter iter(surf.get()); |
| SkIPoint loc; |
| while (void* addr = iter.next(&loc)) { |
| SkPMColor c = *(SkPMColor*)addr; |
| if (loc.fY == 1) { |
| REPORTER_ASSERT(reporter, c == 0xFF000000); |
| } else { |
| REPORTER_ASSERT(reporter, c == 0); |
| } |
| } |
| } |