Add workaround for Adreno copyImageToBuffer calls on Vulkan
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2328823003
Review-Url: https://codereview.chromium.org/2328823003
diff --git a/src/gpu/vk/GrVkCaps.cpp b/src/gpu/vk/GrVkCaps.cpp
index 9027f68..3348916 100644
--- a/src/gpu/vk/GrVkCaps.cpp
+++ b/src/gpu/vk/GrVkCaps.cpp
@@ -16,6 +16,7 @@
VkPhysicalDevice physDev, uint32_t featureFlags, uint32_t extensionFlags)
: INHERITED(contextOptions) {
fCanUseGLSLForShaderModule = false;
+ fMustDoCopiesFromOrigin = false;
/**************************************************************************
* GrDrawTargetCaps fields
@@ -66,6 +67,10 @@
// fCanUseGLSLForShaderModule = true;
}
+ if (kQualcomm_VkVendor == properties.vendorID) {
+ fMustDoCopiesFromOrigin = true;
+ }
+
this->applyOptionsOverrides(contextOptions);
GrGLSLCaps* glslCaps = static_cast<GrGLSLCaps*>(fShaderCaps.get());
glslCaps->applyOptionsOverrides(contextOptions);