Detect empty triangles in CropRect

Fixes a rare case when using the experimental_DrawEdgeAAQuad API with
a degenerate quadrilateral that forms a triangle. In this case, the

GrQuadUtils::CropRect code would sporadically calculate invalid barycentric
coordinates that then suggested the triangle contained the entire render
target. The quad optimizations would then replace that with a fullscreen
clear.
Change-Id: I2d9f300b899bfbddbe801c7478657e5885f41d62
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255259
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
1 file changed