Update iOS Skottie App for GrContext changes

Change-Id: Iddfd7c483a5fc734284a4e28a64c3cd249e22e5c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310116
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/tools/skottie_ios_app/GrContextHolder.mm b/tools/skottie_ios_app/GrContextHolder.mm
index 6a01c60..21e38df 100644
--- a/tools/skottie_ios_app/GrContextHolder.mm
+++ b/tools/skottie_ios_app/GrContextHolder.mm
@@ -7,8 +7,8 @@
 
 #if SK_SUPPORT_GPU
 
-#include "include/gpu/GrContext.h"
 #include "include/gpu/GrContextOptions.h"
+#include "include/gpu/GrDirectContext.h"
 #include "include/gpu/gl/GrGLInterface.h"
 
 #ifdef SK_GL
diff --git a/tools/skottie_ios_app/SkMetalViewBridge.mm b/tools/skottie_ios_app/SkMetalViewBridge.mm
index 0da5926..6fa5117 100644
--- a/tools/skottie_ios_app/SkMetalViewBridge.mm
+++ b/tools/skottie_ios_app/SkMetalViewBridge.mm
@@ -5,8 +5,8 @@
 
 #include "include/core/SkSurface.h"
 #include "include/gpu/GrBackendSurface.h"
-#include "include/gpu/GrContext.h"
 #include "include/gpu/GrContextOptions.h"
+#include "include/gpu/GrDirectContext.h"
 #include "include/gpu/mtl/GrMtlTypes.h"
 
 #import <Metal/Metal.h>
diff --git a/tools/skottie_ios_app/SkiaGLContext.mm b/tools/skottie_ios_app/SkiaGLContext.mm
index e6e4e04..916e3f4 100644
--- a/tools/skottie_ios_app/SkiaGLContext.mm
+++ b/tools/skottie_ios_app/SkiaGLContext.mm
@@ -6,7 +6,7 @@
 #include "include/core/SkSurface.h"
 #include "include/core/SkTime.h"
 #include "include/gpu/GrBackendSurface.h"
-#include "include/gpu/GrContext.h"
+#include "include/gpu/GrDirectContext.h"
 #include "include/gpu/gl/GrGLInterface.h"
 #include "include/gpu/gl/GrGLTypes.h"
 
@@ -22,17 +22,17 @@
     [view setDrawableStencilFormat:GLKViewDrawableStencilFormat8];
 }
 
-static sk_sp<SkSurface> make_gl_surface(GrContext* grContext, int width, int height) {
+static sk_sp<SkSurface> make_gl_surface(GrDirectContext* dContext, int width, int height) {
     static constexpr int kStencilBits = 8;
     static constexpr int kSampleCount = 1;
     static const SkSurfaceProps surfaceProps = SkSurfaceProps::kLegacyFontHost_InitType;
-    if (!grContext || width <= 0 || height <= 0) {
+    if (!dContext || width <= 0 || height <= 0) {
         return nullptr;
     }
     GLint fboid = 0;
     glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &fboid);
     return SkSurface::MakeFromBackendRenderTarget(
-            grContext,
+            dContext,
             GrBackendRenderTarget(width,
                                   height,
                                   kSampleCount,
@@ -54,18 +54,18 @@
     // Required initializer.
     - (instancetype)initWithFrame:(CGRect)frame
                     withEAGLContext:(EAGLContext*)eaglContext
-                    withGrContext:(GrContext*)grContext;
+                    withDirectContext:(GrDirectContext*)dContext;
 @end
 
 @implementation SkiaGLView {
-    GrContext* fGrContext;
+    GrDirectContext* fDContext;
 }
 
 - (instancetype)initWithFrame:(CGRect)frame
                 withEAGLContext:(EAGLContext*)eaglContext
-                withGrContext:(GrContext*)grContext {
+                withDirectContext:(GrDirectContext*)dContext {
     self = [super initWithFrame:frame context:eaglContext];
-    fGrContext = grContext;
+    fDContext = dContext;
     configure_glkview_for_skia(self);
     return self;
 }
@@ -79,11 +79,11 @@
 
     int width  = (int)[self drawableWidth],
         height = (int)[self drawableHeight];
-    if (!(fGrContext)) {
-        NSLog(@"Error: grContext missing.\n");
+    if (!(fDContext)) {
+        NSLog(@"Error: GrDirectContext missing.\n");
         return;
     }
-    if (sk_sp<SkSurface> surface = make_gl_surface(fGrContext, width, height)) {
+    if (sk_sp<SkSurface> surface = make_gl_surface(fDContext, width, height)) {
         [viewController draw:rect
                         toCanvas:(surface->getCanvas())
                         atSize:CGSize{(CGFloat)width, (CGFloat)height}];
@@ -107,7 +107,7 @@
 @end
 
 @implementation SkiaGLContext {
-    sk_sp<GrContext> fGrContext;
+    sk_sp<GrDirectContext> fDContext;
 }
 - (instancetype) init {
     self = [super init];
@@ -122,10 +122,10 @@
     }
     EAGLContext* oldContext = [EAGLContext currentContext];
     [EAGLContext setCurrentContext:[self eaglContext]];
-    fGrContext = GrContext::MakeGL(nullptr, GrContextOptions());
+    fDContext = GrDirectContext::MakeGL(nullptr, GrContextOptions());
     [EAGLContext setCurrentContext:oldContext];
-    if (!fGrContext) {
-        NSLog(@"GrContext::MakeGL failed");
+    if (!fDContext) {
+        NSLog(@"GrDirectContext::MakeGL failed");
         return nil;
     }
     return self;
@@ -134,7 +134,7 @@
 - (UIView*) makeViewWithController:(SkiaViewController*)vc withFrame:(CGRect)frame {
     SkiaGLView* skiaView = [[SkiaGLView alloc] initWithFrame:frame
                                                withEAGLContext:[self eaglContext]
-                                               withGrContext:fGrContext.get()];
+                                               withDirectContext:fDContext.get()];
     [skiaView setController:vc];
     return skiaView;
 }
diff --git a/tools/skottie_ios_app/SkiaMetalContext.mm b/tools/skottie_ios_app/SkiaMetalContext.mm
index f67d547..594749a 100644
--- a/tools/skottie_ios_app/SkiaMetalContext.mm
+++ b/tools/skottie_ios_app/SkiaMetalContext.mm
@@ -4,7 +4,7 @@
 #include "tools/skottie_ios_app/SkiaContext.h"
 
 #include "include/core/SkSurface.h"
-#include "include/gpu/GrContext.h"
+#include "include/gpu/GrDirectContext.h"
 #include "tools/skottie_ios_app/SkMetalViewBridge.h"
 
 #import <Metal/Metal.h>
@@ -22,21 +22,21 @@
     - (instancetype)initWithFrame:(CGRect)frameRect
                     device:(id<MTLDevice>)device
                     queue:(id<MTLCommandQueue>)queue
-                    grDevice:(GrContext*)grContext;
+                    grDevice:(GrDirectContext*)dContext;
 @end
 
 @implementation SkiaMtkView {
     id<MTLCommandQueue> fQueue;
-    GrContext* fGrContext;
+    GrDirectContext*    fDContext;
 }
 
 - (instancetype)initWithFrame:(CGRect)frameRect
                 device:(id<MTLDevice>)mtlDevice
                 queue:(id<MTLCommandQueue>)queue
-                grDevice:(GrContext*)grContext {
+                grDevice:(GrDirectContext*)dContext {
     self = [super initWithFrame:frameRect device:mtlDevice];
     fQueue = queue;
-    fGrContext = grContext;
+    fDContext = dContext;
     SkMtkViewConfigForSkia(self);
     return self;
 }
@@ -45,11 +45,11 @@
     [super drawRect:rect];
     // TODO(halcanary): Use the rect and the InvalidationController to speed up rendering.
     SkiaViewController* viewController = [self controller];
-    if (!viewController || ![[self currentDrawable] texture] || !fGrContext) {
+    if (!viewController || ![[self currentDrawable] texture] || !fDContext) {
         return;
     }
     CGSize size = [self drawableSize];
-    sk_sp<SkSurface> surface = SkMtkViewToSurface(self, fGrContext);
+    sk_sp<SkSurface> surface = SkMtkViewToSurface(self, fDContext);
     if (!surface) {
         NSLog(@"error: no sksurface");
         return;
@@ -77,7 +77,7 @@
 @end
 
 @implementation SkiaMetalContext {
-    sk_sp<GrContext> fGrContext;
+    sk_sp<GrDirectContext> fDContext;
 }
 
 - (instancetype) init {
@@ -88,12 +88,12 @@
         return nil;
     }
     [self setMetalQueue:[[self metalDevice] newCommandQueue]];
-    fGrContext = GrContext::MakeMetal((__bridge void*)[self metalDevice],
-                                      (__bridge void*)[self metalQueue],
-                                      GrContextOptions());
+    fDContext = GrDirectContext::MakeMetal((__bridge void*)[self metalDevice],
+                                           (__bridge void*)[self metalQueue],
+                                           GrContextOptions());
 
-    if (!fGrContext) {
-        NSLog(@"GrContext::MakeMetal failed");
+    if (!fDContext) {
+        NSLog(@"GrDirectContext::MakeMetal failed");
         return nil;
     }
     return self;
@@ -103,7 +103,7 @@
     SkiaMtkView* skiaView = [[SkiaMtkView alloc] initWithFrame:frame
                                                  device:[self metalDevice]
                                                  queue:[self metalQueue]
-                                                 grDevice:fGrContext.get()];
+                                                 grDevice:fDContext.get()];
     [skiaView setPreferredFramesPerSecond:30];
     [skiaView setController:vc];
     return skiaView;