| |
| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #include "SkCanvas.h" |
| #include "SkColor.h" |
| #include "SkFlattenableBuffers.h" |
| #include "SkLayerDrawLooper.h" |
| #include "SkPaint.h" |
| #include "SkUnPreMultiply.h" |
| |
| SK_DEFINE_INST_COUNT(SkLayerDrawLooper) |
| |
| SkLayerDrawLooper::LayerInfo::LayerInfo() { |
| fFlagsMask = 0; // ignore our paint flags |
| fPaintBits = 0; // ignore our paint fields |
| fColorMode = SkXfermode::kDst_Mode; // ignore our color |
| fOffset.set(0, 0); |
| fPostTranslate = false; |
| } |
| |
| SkLayerDrawLooper::SkLayerDrawLooper() |
| : fRecs(NULL), |
| fCount(0), |
| fCurrRec(NULL) { |
| } |
| |
| SkLayerDrawLooper::~SkLayerDrawLooper() { |
| Rec* rec = fRecs; |
| while (rec) { |
| Rec* next = rec->fNext; |
| SkDELETE(rec); |
| rec = next; |
| } |
| } |
| |
| SkPaint* SkLayerDrawLooper::addLayer(const LayerInfo& info) { |
| fCount += 1; |
| |
| Rec* rec = SkNEW(Rec); |
| rec->fNext = fRecs; |
| rec->fInfo = info; |
| fRecs = rec; |
| |
| return &rec->fPaint; |
| } |
| |
| void SkLayerDrawLooper::addLayer(SkScalar dx, SkScalar dy) { |
| LayerInfo info; |
| |
| info.fOffset.set(dx, dy); |
| (void)this->addLayer(info); |
| } |
| |
| void SkLayerDrawLooper::init(SkCanvas* canvas) { |
| fCurrRec = fRecs; |
| canvas->save(SkCanvas::kMatrix_SaveFlag); |
| } |
| |
| static SkColor xferColor(SkColor src, SkColor dst, SkXfermode::Mode mode) { |
| switch (mode) { |
| case SkXfermode::kSrc_Mode: |
| return src; |
| case SkXfermode::kDst_Mode: |
| return dst; |
| default: { |
| SkPMColor pmS = SkPreMultiplyColor(src); |
| SkPMColor pmD = SkPreMultiplyColor(dst); |
| SkPMColor result = SkXfermode::GetProc(mode)(pmS, pmD); |
| return SkUnPreMultiply::PMColorToColor(result); |
| } |
| } |
| } |
| |
| // Even with kEntirePaint_Bits, we always ensure that the master paint's |
| // text-encoding is respected, since that controls how we interpret the |
| // text/length parameters of a draw[Pos]Text call. |
| void SkLayerDrawLooper::ApplyInfo(SkPaint* dst, const SkPaint& src, |
| const LayerInfo& info) { |
| |
| uint32_t mask = info.fFlagsMask; |
| dst->setFlags((dst->getFlags() & ~mask) | (src.getFlags() & mask)); |
| dst->setColor(xferColor(src.getColor(), dst->getColor(), info.fColorMode)); |
| |
| BitFlags bits = info.fPaintBits; |
| SkPaint::TextEncoding encoding = dst->getTextEncoding(); |
| |
| if (0 == bits) { |
| return; |
| } |
| if (kEntirePaint_Bits == bits) { |
| // we've already computed these, so save it from the assignment |
| uint32_t f = dst->getFlags(); |
| SkColor c = dst->getColor(); |
| *dst = src; |
| dst->setFlags(f); |
| dst->setColor(c); |
| dst->setTextEncoding(encoding); |
| return; |
| } |
| |
| if (bits & kStyle_Bit) { |
| dst->setStyle(src.getStyle()); |
| dst->setStrokeWidth(src.getStrokeWidth()); |
| dst->setStrokeMiter(src.getStrokeMiter()); |
| dst->setStrokeCap(src.getStrokeCap()); |
| dst->setStrokeJoin(src.getStrokeJoin()); |
| } |
| |
| if (bits & kTextSkewX_Bit) { |
| dst->setTextSkewX(src.getTextSkewX()); |
| } |
| |
| if (bits & kPathEffect_Bit) { |
| dst->setPathEffect(src.getPathEffect()); |
| } |
| if (bits & kMaskFilter_Bit) { |
| dst->setMaskFilter(src.getMaskFilter()); |
| } |
| if (bits & kShader_Bit) { |
| dst->setShader(src.getShader()); |
| } |
| if (bits & kColorFilter_Bit) { |
| dst->setColorFilter(src.getColorFilter()); |
| } |
| if (bits & kXfermode_Bit) { |
| dst->setXfermode(src.getXfermode()); |
| } |
| |
| // we don't override these |
| #if 0 |
| dst->setTypeface(src.getTypeface()); |
| dst->setTextSize(src.getTextSize()); |
| dst->setTextScaleX(src.getTextScaleX()); |
| dst->setRasterizer(src.getRasterizer()); |
| dst->setLooper(src.getLooper()); |
| dst->setTextEncoding(src.getTextEncoding()); |
| dst->setHinting(src.getHinting()); |
| #endif |
| } |
| |
| // Should we add this to canvas? |
| static void postTranslate(SkCanvas* canvas, SkScalar dx, SkScalar dy) { |
| SkMatrix m = canvas->getTotalMatrix(); |
| m.postTranslate(dx, dy); |
| canvas->setMatrix(m); |
| } |
| |
| bool SkLayerDrawLooper::next(SkCanvas* canvas, SkPaint* paint) { |
| canvas->restore(); |
| if (NULL == fCurrRec) { |
| return false; |
| } |
| |
| ApplyInfo(paint, fCurrRec->fPaint, fCurrRec->fInfo); |
| |
| canvas->save(SkCanvas::kMatrix_SaveFlag); |
| if (fCurrRec->fInfo.fPostTranslate) { |
| postTranslate(canvas, fCurrRec->fInfo.fOffset.fX, |
| fCurrRec->fInfo.fOffset.fY); |
| } else { |
| canvas->translate(fCurrRec->fInfo.fOffset.fX, fCurrRec->fInfo.fOffset.fY); |
| } |
| fCurrRec = fCurrRec->fNext; |
| |
| return true; |
| } |
| |
| SkLayerDrawLooper::Rec* SkLayerDrawLooper::Rec::Reverse(Rec* head) { |
| Rec* rec = head; |
| Rec* prev = NULL; |
| while (rec) { |
| Rec* next = rec->fNext; |
| rec->fNext = prev; |
| prev = rec; |
| rec = next; |
| } |
| return prev; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void SkLayerDrawLooper::flatten(SkFlattenableWriteBuffer& buffer) const { |
| this->INHERITED::flatten(buffer); |
| |
| #ifdef SK_DEBUG |
| { |
| Rec* rec = fRecs; |
| int count = 0; |
| while (rec) { |
| rec = rec->fNext; |
| count += 1; |
| } |
| SkASSERT(count == fCount); |
| } |
| #endif |
| |
| buffer.writeInt(fCount); |
| |
| Rec* rec = fRecs; |
| for (int i = 0; i < fCount; i++) { |
| buffer.writeInt(rec->fInfo.fFlagsMask); |
| buffer.writeInt(rec->fInfo.fPaintBits); |
| buffer.writeInt(rec->fInfo.fColorMode); |
| buffer.writePoint(rec->fInfo.fOffset); |
| buffer.writeBool(rec->fInfo.fPostTranslate); |
| buffer.writePaint(rec->fPaint); |
| rec = rec->fNext; |
| } |
| } |
| |
| SkLayerDrawLooper::SkLayerDrawLooper(SkFlattenableReadBuffer& buffer) |
| : INHERITED(buffer), |
| fRecs(NULL), |
| fCount(0), |
| fCurrRec(NULL) { |
| int count = buffer.readInt(); |
| |
| for (int i = 0; i < count; i++) { |
| LayerInfo info; |
| info.fFlagsMask = buffer.readInt(); |
| info.fPaintBits = buffer.readInt(); |
| info.fColorMode = (SkXfermode::Mode)buffer.readInt(); |
| buffer.readPoint(&info.fOffset); |
| info.fPostTranslate = buffer.readBool(); |
| buffer.readPaint(this->addLayer(info)); |
| } |
| SkASSERT(count == fCount); |
| |
| // we're in reverse order, so fix it now |
| fRecs = Rec::Reverse(fRecs); |
| |
| #ifdef SK_DEBUG |
| { |
| Rec* rec = fRecs; |
| int n = 0; |
| while (rec) { |
| rec = rec->fNext; |
| n += 1; |
| } |
| SkASSERT(count == n); |
| } |
| #endif |
| } |