Revert "Don't use GrRRectBlurEffect for large rects when highp is not full float"
This reverts commit e0dc9432d8836ec34a3ef90eabc39eadc3d1db90.
Reason for revert: compile breakage
Original change's description:
> Don't use GrRRectBlurEffect for large rects when highp is not full float
>
> Change-Id: Idf12e0a1fba2d9bd2fab8100bd9319c6ec6115b9
> Reviewed-on: https://skia-review.googlesource.com/127049
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Ibbf8abfd4089d963d2457db4710207d1c91faf35
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/127180
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/effects/GrRectBlurEffect.cpp b/src/gpu/effects/GrRectBlurEffect.cpp
index 219fefa..f537361 100644
--- a/src/gpu/effects/GrRectBlurEffect.cpp
+++ b/src/gpu/effects/GrRectBlurEffect.cpp
@@ -160,7 +160,6 @@
float sigma = data->fRandom->nextRangeF(3, 8);
float width = data->fRandom->nextRangeF(200, 300);
float height = data->fRandom->nextRangeF(200, 300);
- return GrRectBlurEffect::Make(data->proxyProvider(), *data->caps()->shaderCaps(),
- SkRect::MakeWH(width, height), sigma);
+ return GrRectBlurEffect::Make(data->proxyProvider(), SkRect::MakeWH(width, height), sigma);
}
#endif
diff --git a/src/gpu/effects/GrRectBlurEffect.fp b/src/gpu/effects/GrRectBlurEffect.fp
index e5a5aad..ed9a1e7 100644
--- a/src/gpu/effects/GrRectBlurEffect.fp
+++ b/src/gpu/effects/GrRectBlurEffect.fp
@@ -84,17 +84,7 @@
@make {
static std::unique_ptr<GrFragmentProcessor> Make(GrProxyProvider* proxyProvider,
- const GrShaderCaps& caps,
const SkRect& rect, float sigma) {
- if (!caps.floatIs32Bits()) {
- // We promote the rect uniform from half to float when it has large values for
- // precision. If we don't have full float then fail.
- if (abs(rect.fLeft) > 16000 || abs(rect.fTop) > 16000 ||
- abs(rect.fRight) > 16000 || abs(rect.fBottom) > 16000 ||
- abs(rect.width()) > 16000 || abs(rect.height()) > 16000) {
- return nullptr;
- }
- }
int doubleProfileSize = SkScalarCeilToInt(12*sigma);
if (doubleProfileSize >= rect.width() || doubleProfileSize >= rect.height()) {
@@ -152,6 +142,5 @@
float sigma = data->fRandom->nextRangeF(3,8);
float width = data->fRandom->nextRangeF(200,300);
float height = data->fRandom->nextRangeF(200,300);
- return GrRectBlurEffect::Make(data->proxyProvider(), *data->caps()->shaderCaps(),
- SkRect::MakeWH(width, height), sigma);
+ return GrRectBlurEffect::Make(data->proxyProvider(), SkRect::MakeWH(width, height), sigma);
}
diff --git a/src/gpu/effects/GrRectBlurEffect.h b/src/gpu/effects/GrRectBlurEffect.h
index 42c2829..47e9dc3 100644
--- a/src/gpu/effects/GrRectBlurEffect.h
+++ b/src/gpu/effects/GrRectBlurEffect.h
@@ -63,17 +63,7 @@
float sigma() const { return fSigma; }
static std::unique_ptr<GrFragmentProcessor> Make(GrProxyProvider* proxyProvider,
- const GrShaderCaps& caps, const SkRect& rect,
- float sigma) {
- if (!caps.floatIs32Bits()) {
- // We promote the rect uniform from half to float when it has large values for
- // precision. If we don't have full float then fail.
- if (abs(rect.fLeft) > 16000 || abs(rect.fTop) > 16000 || abs(rect.fRight) > 16000 ||
- abs(rect.fBottom) > 16000 || abs(rect.width()) > 16000 ||
- abs(rect.height()) > 16000) {
- return nullptr;
- }
- }
+ const SkRect& rect, float sigma) {
int doubleProfileSize = SkScalarCeilToInt(12 * sigma);
if (doubleProfileSize >= rect.width() || doubleProfileSize >= rect.height()) {