Fix up all the easy virtual ... SK_OVERRIDE cases.
This fixes every case where virtual and SK_OVERRIDE were on the same line,
which should be the bulk of cases. We'll have to manually clean up the rest
over time unless I level up in regexes.
for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end
BUG=skia:
Review URL: https://codereview.chromium.org/806653007
diff --git a/bench/XfermodeBench.cpp b/bench/XfermodeBench.cpp
index 54272da..4afd06b 100644
--- a/bench/XfermodeBench.cpp
+++ b/bench/XfermodeBench.cpp
@@ -29,9 +29,9 @@
}
protected:
- virtual const char* onGetName() SK_OVERRIDE { return fName.c_str(); }
+ const char* onGetName() SK_OVERRIDE { return fName.c_str(); }
- virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
+ void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
SkISize size = canvas->getDeviceSize();
SkRandom random;
for (int i = 0; i < loops; ++i) {
@@ -63,14 +63,14 @@
class XferCreateBench : public Benchmark {
public:
- virtual bool isSuitableFor(Backend backend) SK_OVERRIDE {
+ bool isSuitableFor(Backend backend) SK_OVERRIDE {
return backend == kNonRendering_Backend;
}
protected:
- virtual const char* onGetName() SK_OVERRIDE { return "xfermode_create"; }
+ const char* onGetName() SK_OVERRIDE { return "xfermode_create"; }
- virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
+ void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
for (int outer = 0; outer < loops * 10; ++outer) {
for (int i = 0; i <= SkXfermode::kLastMode; ++i) {
SkXfermode* xfer = SkXfermode::Create(SkXfermode::Mode(i));