Fix up all the easy virtual ... SK_OVERRIDE cases.

This fixes every case where virtual and SK_OVERRIDE were on the same line,
which should be the bulk of cases.  We'll have to manually clean up the rest
over time unless I level up in regexes.

for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end

BUG=skia:

Review URL: https://codereview.chromium.org/806653007
diff --git a/src/animator/SkDrawExtraPathEffect.cpp b/src/animator/SkDrawExtraPathEffect.cpp
index dc58605..0e4582b 100644
--- a/src/animator/SkDrawExtraPathEffect.cpp
+++ b/src/animator/SkDrawExtraPathEffect.cpp
@@ -20,8 +20,8 @@
     DECLARE_PRIVATE_MEMBER_INFO(DrawShapePathEffect);
     SkDrawShapePathEffect();
     virtual ~SkDrawShapePathEffect();
-    virtual bool addChild(SkAnimateMaker& , SkDisplayable* ) SK_OVERRIDE;
-    virtual SkPathEffect* getPathEffect() SK_OVERRIDE;
+    bool addChild(SkAnimateMaker& , SkDisplayable* ) SK_OVERRIDE;
+    SkPathEffect* getPathEffect() SK_OVERRIDE;
 protected:
     SkADrawable* addPath;
     SkADrawable* addMatrix;
@@ -35,7 +35,7 @@
     DECLARE_EXTRAS_MEMBER_INFO(SkDrawShape1DPathEffect);
     SkDrawShape1DPathEffect(SkDisplayTypes );
     virtual ~SkDrawShape1DPathEffect();
-    virtual void onEndElement(SkAnimateMaker& ) SK_OVERRIDE;
+    void onEndElement(SkAnimateMaker& ) SK_OVERRIDE;
 private:
     SkString phase;
     SkString spacing;
@@ -47,7 +47,7 @@
     DECLARE_EXTRAS_MEMBER_INFO(SkDrawShape2DPathEffect);
     SkDrawShape2DPathEffect(SkDisplayTypes );
     virtual ~SkDrawShape2DPathEffect();
-    virtual void onEndElement(SkAnimateMaker& ) SK_OVERRIDE;
+    void onEndElement(SkAnimateMaker& ) SK_OVERRIDE;
 private:
     SkDrawMatrix* matrix;
     friend class SkShape2DPathEffect;
@@ -58,9 +58,9 @@
     DECLARE_EXTRAS_MEMBER_INFO(SkDrawComposePathEffect);
     SkDrawComposePathEffect(SkDisplayTypes );
     virtual ~SkDrawComposePathEffect();
-    virtual bool addChild(SkAnimateMaker& , SkDisplayable* ) SK_OVERRIDE;
-    virtual SkPathEffect* getPathEffect() SK_OVERRIDE;
-    virtual bool isPaint() const SK_OVERRIDE;
+    bool addChild(SkAnimateMaker& , SkDisplayable* ) SK_OVERRIDE;
+    SkPathEffect* getPathEffect() SK_OVERRIDE;
+    bool isPaint() const SK_OVERRIDE;
 private:
     SkDrawPathEffect* effect1;
     SkDrawPathEffect* effect2;
@@ -70,7 +70,7 @@
     DECLARE_EXTRAS_MEMBER_INFO(SkDrawCornerPathEffect);
     SkDrawCornerPathEffect(SkDisplayTypes );
     virtual ~SkDrawCornerPathEffect();
-    virtual SkPathEffect* getPathEffect() SK_OVERRIDE;
+    SkPathEffect* getPathEffect() SK_OVERRIDE;
 private:
     SkScalar radius;
 };
@@ -93,7 +93,7 @@
     Factory getFactory() const SK_OVERRIDE { sk_throw(); return NULL; }
 
 protected:
-    virtual SkScalar begin(SkScalar contourLength) const SK_OVERRIDE {
+    SkScalar begin(SkScalar contourLength) const SK_OVERRIDE {
         SkScriptValue value;
         SkAnimatorScript engine(*fMaker, NULL, SkType_Float);
         engine.propertyCallBack(GetContourLength, &contourLength);
@@ -102,7 +102,7 @@
         return value.fOperand.fScalar;
     }
 
-    virtual SkScalar next(SkPath* dst, SkScalar distance, SkPathMeasure&) const SK_OVERRIDE {
+    SkScalar next(SkPath* dst, SkScalar distance, SkPathMeasure&) const SK_OVERRIDE {
         fMaker->setExtraPropertyCallBack(fDraw->fType, GetDistance, &distance);
         SkDrawPath* drawPath = NULL;
         if (fDraw->addPath->isPath()) {
@@ -233,11 +233,11 @@
     Factory getFactory() const SK_OVERRIDE { sk_throw(); return NULL; }
 
 protected:
-    virtual void begin(const SkIRect& uvBounds, SkPath*) const SK_OVERRIDE {
+    void begin(const SkIRect& uvBounds, SkPath*) const SK_OVERRIDE {
         const_cast<SkShape2DPathEffect*>(this)->setUVBounds(uvBounds);
     }
 
-    virtual void next(const SkPoint& loc, int u, int v, SkPath* dst) const SK_OVERRIDE {
+    void next(const SkPoint& loc, int u, int v, SkPath* dst) const SK_OVERRIDE {
         const_cast<SkShape2DPathEffect*>(this)->addPath(loc, u, v, dst);
     }