Fix up all the easy virtual ... SK_OVERRIDE cases.
This fixes every case where virtual and SK_OVERRIDE were on the same line,
which should be the bulk of cases. We'll have to manually clean up the rest
over time unless I level up in regexes.
for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end
BUG=skia:
Review URL: https://codereview.chromium.org/806653007
diff --git a/src/gpu/GrAAConvexPathRenderer.cpp b/src/gpu/GrAAConvexPathRenderer.cpp
index fcf38ef..784f685 100644
--- a/src/gpu/GrAAConvexPathRenderer.cpp
+++ b/src/gpu/GrAAConvexPathRenderer.cpp
@@ -524,7 +524,7 @@
virtual ~QuadEdgeEffect() {}
- virtual const char* name() const SK_OVERRIDE { return "QuadEdge"; }
+ const char* name() const SK_OVERRIDE { return "QuadEdge"; }
const GrAttribute* inPosition() const { return fInPosition; }
const GrAttribute* inQuadEdge() const { return fInQuadEdge; }
@@ -535,7 +535,7 @@
const GrBatchTracker&)
: fColor(GrColor_ILLEGAL) {}
- virtual void emitCode(const EmitArgs& args) SK_OVERRIDE {
+ void emitCode(const EmitArgs& args) SK_OVERRIDE {
const QuadEdgeEffect& qe = args.fGP.cast<QuadEdgeEffect>();
GrGLGPBuilder* pb = args.fPB;
GrGLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder();
@@ -622,7 +622,7 @@
GLProcessor::GenKey(*this, bt, caps, b);
}
- virtual GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) const SK_OVERRIDE {
+ GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) const SK_OVERRIDE {
return SkNEW_ARGS(GLProcessor, (*this, bt));
}
@@ -651,11 +651,11 @@
fInQuadEdge = &this->addVertexAttrib(GrAttribute("inQuadEdge", kVec4f_GrVertexAttribType));
}
- virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE {
+ bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE {
return true;
}
- virtual void onGetInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE {
+ void onGetInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE {
out->setUnknownSingleComponent();
}