Fix up all the easy virtual ... SK_OVERRIDE cases.
This fixes every case where virtual and SK_OVERRIDE were on the same line,
which should be the bulk of cases. We'll have to manually clean up the rest
over time unless I level up in regexes.
for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end
BUG=skia:
Review URL: https://codereview.chromium.org/806653007
diff --git a/src/gpu/effects/GrConvexPolyEffect.cpp b/src/gpu/effects/GrConvexPolyEffect.cpp
index 1430716..7035094 100644
--- a/src/gpu/effects/GrConvexPolyEffect.cpp
+++ b/src/gpu/effects/GrConvexPolyEffect.cpp
@@ -23,11 +23,11 @@
GrPrimitiveEdgeType getEdgeType() const { return fEdgeType; }
- virtual const char* name() const SK_OVERRIDE { return "AARect"; }
+ const char* name() const SK_OVERRIDE { return "AARect"; }
- virtual void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) const SK_OVERRIDE;
+ void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) const SK_OVERRIDE;
- virtual GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE;
+ GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE;
private:
AARectEffect(GrPrimitiveEdgeType edgeType, const SkRect& rect)
@@ -36,12 +36,12 @@
this->setWillReadFragmentPosition();
}
- virtual bool onIsEqual(const GrFragmentProcessor& other) const SK_OVERRIDE {
+ bool onIsEqual(const GrFragmentProcessor& other) const SK_OVERRIDE {
const AARectEffect& aare = other.cast<AARectEffect>();
return fRect == aare.fRect;
}
- virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE {
+ void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE {
if (fRect.isEmpty()) {
// An empty rect will have no coverage anywhere.
inout->mulByKnownSingleComponent(0);
@@ -94,7 +94,7 @@
static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*);
- virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
+ void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
private:
GrGLProgramDataManager::UniformHandle fRectUniform;
@@ -189,7 +189,7 @@
static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*);
- virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
+ void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
private:
GrGLProgramDataManager::UniformHandle fEdgeUniform;