Fix up all the easy virtual ... SK_OVERRIDE cases.

This fixes every case where virtual and SK_OVERRIDE were on the same line,
which should be the bulk of cases.  We'll have to manually clean up the rest
over time unless I level up in regexes.

for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end

BUG=skia:

Review URL: https://codereview.chromium.org/806653007
diff --git a/src/gpu/effects/GrConvexPolyEffect.cpp b/src/gpu/effects/GrConvexPolyEffect.cpp
index 1430716..7035094 100644
--- a/src/gpu/effects/GrConvexPolyEffect.cpp
+++ b/src/gpu/effects/GrConvexPolyEffect.cpp
@@ -23,11 +23,11 @@
 
     GrPrimitiveEdgeType getEdgeType() const { return fEdgeType; }
 
-    virtual const char* name() const SK_OVERRIDE { return "AARect"; }
+    const char* name() const SK_OVERRIDE { return "AARect"; }
 
-    virtual void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) const SK_OVERRIDE;
+    void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) const SK_OVERRIDE;
 
-    virtual GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE;
+    GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE;
 
 private:
     AARectEffect(GrPrimitiveEdgeType edgeType, const SkRect& rect)
@@ -36,12 +36,12 @@
         this->setWillReadFragmentPosition();
     }
 
-    virtual bool onIsEqual(const GrFragmentProcessor& other) const SK_OVERRIDE {
+    bool onIsEqual(const GrFragmentProcessor& other) const SK_OVERRIDE {
         const AARectEffect& aare = other.cast<AARectEffect>();
         return fRect == aare.fRect;
     }
 
-    virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE {
+    void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE {
         if (fRect.isEmpty()) {
             // An empty rect will have no coverage anywhere.
             inout->mulByKnownSingleComponent(0);
@@ -94,7 +94,7 @@
 
     static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*);
 
-    virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
+    void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
 
 private:
     GrGLProgramDataManager::UniformHandle fRectUniform;
@@ -189,7 +189,7 @@
 
     static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*);
 
-    virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
+    void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
 
 private:
     GrGLProgramDataManager::UniformHandle fEdgeUniform;