Fix up all the easy virtual ... SK_OVERRIDE cases.
This fixes every case where virtual and SK_OVERRIDE were on the same line,
which should be the bulk of cases. We'll have to manually clean up the rest
over time unless I level up in regexes.
for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end
BUG=skia:
Review URL: https://codereview.chromium.org/806653007
diff --git a/src/gpu/effects/GrOvalEffect.cpp b/src/gpu/effects/GrOvalEffect.cpp
index f1d1e68..314b000 100644
--- a/src/gpu/effects/GrOvalEffect.cpp
+++ b/src/gpu/effects/GrOvalEffect.cpp
@@ -22,11 +22,11 @@
virtual ~CircleEffect() {};
- virtual const char* name() const SK_OVERRIDE { return "Circle"; }
+ const char* name() const SK_OVERRIDE { return "Circle"; }
- virtual void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) const SK_OVERRIDE;
+ void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) const SK_OVERRIDE;
- virtual GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE;
+ GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE;
const SkPoint& getCenter() const { return fCenter; }
SkScalar getRadius() const { return fRadius; }
@@ -36,9 +36,9 @@
private:
CircleEffect(GrPrimitiveEdgeType, const SkPoint& center, SkScalar radius);
- virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE;
+ bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE;
- virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE;
+ void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE;
SkPoint fCenter;
SkScalar fRadius;
@@ -106,7 +106,7 @@
static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*);
- virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
+ void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
private:
GrGLProgramDataManager::UniformHandle fCircleUniform;
@@ -197,11 +197,11 @@
virtual ~EllipseEffect() {};
- virtual const char* name() const SK_OVERRIDE { return "Ellipse"; }
+ const char* name() const SK_OVERRIDE { return "Ellipse"; }
- virtual void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) const SK_OVERRIDE;
+ void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) const SK_OVERRIDE;
- virtual GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE;
+ GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE;
const SkPoint& getCenter() const { return fCenter; }
SkVector getRadii() const { return fRadii; }
@@ -211,9 +211,9 @@
private:
EllipseEffect(GrPrimitiveEdgeType, const SkPoint& center, SkScalar rx, SkScalar ry);
- virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE;
+ bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE;
- virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE;
+ void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE;
SkPoint fCenter;
SkVector fRadii;
@@ -284,7 +284,7 @@
static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*);
- virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
+ void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
private:
GrGLProgramDataManager::UniformHandle fEllipseUniform;