Fix up all the easy virtual ... SK_OVERRIDE cases.

This fixes every case where virtual and SK_OVERRIDE were on the same line,
which should be the bulk of cases.  We'll have to manually clean up the rest
over time unless I level up in regexes.

for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end

BUG=skia:

Review URL: https://codereview.chromium.org/806653007
diff --git a/src/gpu/effects/GrRRectEffect.cpp b/src/gpu/effects/GrRRectEffect.cpp
index 1c1bd18..2cc0651 100644
--- a/src/gpu/effects/GrRRectEffect.cpp
+++ b/src/gpu/effects/GrRRectEffect.cpp
@@ -48,11 +48,11 @@
 
     virtual ~CircularRRectEffect() {};
 
-    virtual const char* name() const SK_OVERRIDE { return "CircularRRect"; }
+    const char* name() const SK_OVERRIDE { return "CircularRRect"; }
 
-    virtual void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) const SK_OVERRIDE;
+    void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) const SK_OVERRIDE;
 
-    virtual GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE;
+    GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE;
 
     const SkRRect& getRRect() const { return fRRect; }
 
@@ -63,9 +63,9 @@
 private:
     CircularRRectEffect(GrPrimitiveEdgeType, uint32_t circularCornerFlags, const SkRRect&);
 
-    virtual bool onIsEqual(const GrFragmentProcessor& other) const SK_OVERRIDE;
+    bool onIsEqual(const GrFragmentProcessor& other) const SK_OVERRIDE;
 
-    virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE;
+    void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE;
 
     SkRRect                fRRect;
     GrPrimitiveEdgeType    fEdgeType;
@@ -141,7 +141,7 @@
 
     static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*);
 
-    virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
+    void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
 
 private:
     GrGLProgramDataManager::UniformHandle fInnerRectUniform;
@@ -392,11 +392,11 @@
 
     virtual ~EllipticalRRectEffect() {};
 
-    virtual const char* name() const SK_OVERRIDE { return "EllipticalRRect"; }
+    const char* name() const SK_OVERRIDE { return "EllipticalRRect"; }
 
-    virtual void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) const SK_OVERRIDE;
+    void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) const SK_OVERRIDE;
 
-    virtual GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE;
+    GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE;
 
     const SkRRect& getRRect() const { return fRRect; }
 
@@ -405,9 +405,9 @@
 private:
     EllipticalRRectEffect(GrPrimitiveEdgeType, const SkRRect&);
 
-    virtual bool onIsEqual(const GrFragmentProcessor& other) const SK_OVERRIDE;
+    bool onIsEqual(const GrFragmentProcessor& other) const SK_OVERRIDE;
 
-    virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE;
+    void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE;
 
     SkRRect             fRRect;
     GrPrimitiveEdgeType    fEdgeType;
@@ -498,7 +498,7 @@
 
     static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*);
 
-    virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
+    void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE;
 
 private:
     GrGLProgramDataManager::UniformHandle fInnerRectUniform;