Omit shader swizzle if it is rgba.

R=robertphilips@google.com
Review URL: https://codereview.appspot.com/6585082

git-svn-id: http://skia.googlecode.com/svn/trunk@5804 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/gl/GrGLShaderBuilder.cpp b/src/gpu/gl/GrGLShaderBuilder.cpp
index 43bd1b4..473c7b4 100644
--- a/src/gpu/gl/GrGLShaderBuilder.cpp
+++ b/src/gpu/gl/GrGLShaderBuilder.cpp
@@ -66,7 +66,10 @@
         mangledSwizzle[i] ='\0';
         swizzle = mangledSwizzle;
     }
-    outAppend->appendf(".%s", swizzle);
+    // For shader prettiness we omit the swizzle rather than appending ".rgba".
+    if (memcmp(swizzle, "rgba", 4)) {
+        outAppend->appendf(".%s", swizzle);
+    }
 }
 
 }
@@ -157,14 +160,17 @@
     if (!caps.textureSwizzleSupport() && swizzle_requires_alpha_remapping(caps, access)) {
         key = 1;
     }
-    #if GR_DEBUG
-        // Assert that key is set iff the swizzle will be modified.
-        SkString origString(access.getSwizzle());
-        origString.prepend(".");
-        SkString modifiedString;
-        append_swizzle(&modifiedString, access, caps);
-        GrAssert(SkToBool(key) == (modifiedString != origString));
-    #endif
+#if GR_DEBUG
+    // Assert that key is set iff the swizzle will be modified.
+    SkString origString(access.getSwizzle());
+    origString.prepend(".");
+    SkString modifiedString;
+    append_swizzle(&modifiedString, access, caps);
+    if (!modifiedString.size()) {
+        modifiedString = ".rgba";
+    }
+    GrAssert(SkToBool(key) == (modifiedString != origString));
+#endif
     return key;
 }