slightly more complex runtime color filter GM
This adds a runtime color filter with about the same control flow
complexity as Android's tone mapping. As expected failing on 8888:
error: 11: return not allowed inside conditional or loop
Incidentally, is there no `const` in sksl? I made color and luma const
out of habit but got GL/Metal compilation errors (but not sksl ones as
far as I can tell).
Change-Id: Ic4370c068a27349a7f5ab64ecf5ddbb34e91d8f6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326909
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
1 file changed