Fix abandonment of programs
Bug: skia:8092
TBR=bsalomon@google.com
Change-Id: If9cf4ed9f8ded4b7fbb58a244ec0b179b8430ca2
Reviewed-on: https://skia-review.googlesource.com/137121
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/include/gpu/gl/GrGLInterface.h b/include/gpu/gl/GrGLInterface.h
index bf2685e..0b7bd96 100644
--- a/include/gpu/gl/GrGLInterface.h
+++ b/include/gpu/gl/GrGLInterface.h
@@ -77,6 +77,7 @@
/**
* The function pointers are in a struct so that we can have a compiler generated assignment
* operator.
+ * If one were to add a new function to this struct, one should also clear it in abandon.
*/
struct Functions {
GrGLFunction<GrGLActiveTextureProc> fActiveTexture;
@@ -335,8 +336,10 @@
GrGLFunction<GrEGLDestroyImageProc> fEGLDestroyImage;
} fFunctions;
+#if GR_TEST_UTILS
// This exists for internal testing.
- virtual void abandon() const {}
+ virtual void abandon() const;
+#endif
};
#endif