Rename wrap backend tex/rt methods on GrProxyProvider

This makes them more consistent with similar methods on GrResourceProvider.

Change-Id: Ice7e5dbe8100481781015b386445e9b7101bd75e
Reviewed-on: https://skia-review.googlesource.com/112821
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/GrProxyProvider.h b/src/gpu/GrProxyProvider.h
index 12ff10c..0500e2f 100644
--- a/src/gpu/GrProxyProvider.h
+++ b/src/gpu/GrProxyProvider.h
@@ -120,30 +120,28 @@
     /*
      * Create a texture proxy that wraps a (non-renderable) backend texture.
      */
-    sk_sp<GrTextureProxy> createWrappedTextureProxy(const GrBackendTexture&, GrSurfaceOrigin,
-                                                    GrWrapOwnership = kBorrow_GrWrapOwnership,
-                                                    ReleaseProc = nullptr,
-                                                    ReleaseContext = nullptr);
+    sk_sp<GrTextureProxy> wrapBackendTexture(const GrBackendTexture&, GrSurfaceOrigin,
+                                             GrWrapOwnership = kBorrow_GrWrapOwnership,
+                                             ReleaseProc = nullptr, ReleaseContext = nullptr);
 
     /*
      * Create a texture proxy that wraps a backend texture and is both texture-able and renderable
      */
-    sk_sp<GrTextureProxy> createWrappedTextureProxy(const GrBackendTexture&,
-                                                    GrSurfaceOrigin,
-                                                    int sampleCnt);
+    sk_sp<GrTextureProxy> wrapRenderableBackendTexture(const GrBackendTexture&,
+                                                       GrSurfaceOrigin,
+                                                       int sampleCnt);
 
     /*
      * Create a render target proxy that wraps a backend rendertarget
      */
-    sk_sp<GrSurfaceProxy> createWrappedRenderTargetProxy(const GrBackendRenderTarget&,
-                                                         GrSurfaceOrigin);
+    sk_sp<GrSurfaceProxy> wrapBackendRenderTarget(const GrBackendRenderTarget&, GrSurfaceOrigin);
 
     /*
-     * Create a render target proxy that wraps a backend texture?
+     * Create a render target proxy that wraps a backend texture
      */
-    sk_sp<GrSurfaceProxy> createWrappedRenderTargetProxy(const GrBackendTexture& tex,
-                                                         GrSurfaceOrigin origin,
-                                                         int sampleCnt);
+    sk_sp<GrSurfaceProxy> wrapBackendTextureAsRenderTarget(const GrBackendTexture& tex,
+                                                           GrSurfaceOrigin origin,
+                                                           int sampleCnt);
 
     using LazyInstantiateCallback = std::function<sk_sp<GrSurface>(GrResourceProvider*)>;
     enum class Textureable : bool {