remove prepForSampling from GrSurfaceContext::writePixels.
We believe with advent of GrBackendSurfaceMutableState that this is
only needed for inline atlas uploads. Those call GrGpu directly.
Bug: 1191058
Change-Id: Iad851ebc9f5b7df21d16064a84caa9575da98634
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/393082
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/GrWritePixelsRenderTask.cpp b/src/gpu/GrWritePixelsRenderTask.cpp
index 51901a0..e8caeb2 100644
--- a/src/gpu/GrWritePixelsRenderTask.cpp
+++ b/src/gpu/GrWritePixelsRenderTask.cpp
@@ -17,16 +17,14 @@
GrColorType srcColorType,
GrColorType dstColorType,
const GrMipLevel texels[],
- int levelCount,
- bool prepForSampling) {
+ int levelCount) {
return sk_sp<GrRenderTask>(new GrWritePixelsTask(dm,
std::move(dst),
rect,
srcColorType,
dstColorType,
texels,
- levelCount,
- prepForSampling));
+ levelCount));
}
GrWritePixelsTask::GrWritePixelsTask(GrDrawingManager* dm,
@@ -35,12 +33,10 @@
GrColorType srcColorType,
GrColorType dstColorType,
const GrMipLevel texels[],
- int levelCount,
- bool prepForSampling)
+ int levelCount)
: fRect(rect)
, fSrcColorType(srcColorType)
- , fDstColorType(dstColorType)
- , fPrepForSampling(prepForSampling) {
+ , fDstColorType(dstColorType) {
this->addTarget(dm, std::move(dst));
fLevels.reset(levelCount);
std::copy_n(texels, levelCount, fLevels.get());
@@ -72,6 +68,5 @@
fDstColorType,
fSrcColorType,
fLevels.get(),
- fLevels.count(),
- fPrepForSampling);
+ fLevels.count());
}