Added print out of SkShader information to debugger
https://codereview.appspot.com/7105045/
git-svn-id: http://skia.googlecode.com/svn/trunk@7201 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/core/SkBitmapProcShader.h b/src/core/SkBitmapProcShader.h
index fb7ff0b..e5f7b91 100644
--- a/src/core/SkBitmapProcShader.h
+++ b/src/core/SkBitmapProcShader.h
@@ -19,18 +19,17 @@
// overrides from SkShader
virtual bool isOpaque() const SK_OVERRIDE;
- virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&);
- virtual void endContext();
- virtual uint32_t getFlags() { return fFlags; }
- virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count);
+ virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK_OVERRIDE;
+ virtual void endContext() SK_OVERRIDE;
+ virtual uint32_t getFlags() SK_OVERRIDE { return fFlags; }
+ virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE;
virtual ShadeProc asAShadeProc(void** ctx) SK_OVERRIDE;
- virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count);
- virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const;
+ virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
+ virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const SK_OVERRIDE;
static bool CanDo(const SkBitmap&, TileMode tx, TileMode ty);
-
- // override from flattenable
- virtual bool toDumpString(SkString* str) const;
+
+ SK_DEVELOPER_TO_STRING()
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBitmapProcShader)
#if SK_SUPPORT_GPU