Sanitizing source files in Housekeeper-Nightly

git-svn-id: http://skia.googlecode.com/svn/trunk@11017 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/core/SkDevice.h b/include/core/SkDevice.h
index 1f10424..42624bf 100644
--- a/include/core/SkDevice.h
+++ b/include/core/SkDevice.h
@@ -89,7 +89,7 @@
         implicitly opaque.
     */
     virtual bool isOpaque() const = 0;
-    
+
     /** DEPRECATED - Return the bitmap config of the device's pixels
      */
     virtual SkBitmap::Config config() const = 0;
@@ -316,7 +316,7 @@
     ///////////////////////////////////////////////////////////////////////////
 
     /** Update as needed the pixel value in the bitmap, so that the caller can
-        access the pixels directly. 
+        access the pixels directly.
         @return The device contents as a bitmap
     */
     virtual const SkBitmap& onAccessBitmap() = 0;
diff --git a/src/core/SkDevice.cpp b/src/core/SkDevice.cpp
index 69b0f6a..ff2f1cf 100644
--- a/src/core/SkDevice.cpp
+++ b/src/core/SkDevice.cpp
@@ -26,13 +26,13 @@
 
 ///////////////////////////////////////////////////////////////////////////////
 
-SkBitmapDevice::SkBitmapDevice(const SkBitmap& bitmap) 
+SkBitmapDevice::SkBitmapDevice(const SkBitmap& bitmap)
     : fBitmap(bitmap) {
     SkASSERT(SkBitmap::kARGB_4444_Config != bitmap.config());
 }
 
 SkBaseDevice::SkBaseDevice()
-    : fLeakyProperties(SkDeviceProperties::MakeDefault()) 
+    : fLeakyProperties(SkDeviceProperties::MakeDefault())
 #ifdef SK_DEBUG
     , fAttachedToCanvas(false)
 #endif
@@ -109,7 +109,7 @@
                                                        int width, int height,
                                                        bool isOpaque,
                                                        Usage usage) {
-    return SkNEW_ARGS(SkBitmapDevice,(config, width, height, isOpaque, 
+    return SkNEW_ARGS(SkBitmapDevice,(config, width, height, isOpaque,
                                       this->getDeviceProperties()));
 }
 
diff --git a/src/utils/SkMatrix44.cpp b/src/utils/SkMatrix44.cpp
index 82b171b..1e48f39 100644
--- a/src/utils/SkMatrix44.cpp
+++ b/src/utils/SkMatrix44.cpp
@@ -491,26 +491,26 @@
             return false;
         }
 
-	if (inverse) {
-	    double invXScale = 1 / fMat[0][0];
-	    double invYScale = 1 / fMat[1][1];
-	    double invZScale = 1 / fMat[2][2];
-	  
-            inverse->fMat[0][0] = invXScale;
-	    inverse->fMat[0][1] = 0;
-	    inverse->fMat[0][2] = 0;
-	    inverse->fMat[0][3] = 0;
+    if (inverse) {
+        double invXScale = 1 / fMat[0][0];
+        double invYScale = 1 / fMat[1][1];
+        double invZScale = 1 / fMat[2][2];
 
-	    inverse->fMat[1][0] = 0;
-	    inverse->fMat[1][1] = invYScale;
-	    inverse->fMat[1][2] = 0;
-	    inverse->fMat[1][3] = 0;
-	  
-	    inverse->fMat[2][0] = 0;
+            inverse->fMat[0][0] = invXScale;
+        inverse->fMat[0][1] = 0;
+        inverse->fMat[0][2] = 0;
+        inverse->fMat[0][3] = 0;
+
+        inverse->fMat[1][0] = 0;
+        inverse->fMat[1][1] = invYScale;
+        inverse->fMat[1][2] = 0;
+        inverse->fMat[1][3] = 0;
+
+        inverse->fMat[2][0] = 0;
             inverse->fMat[2][1] = 0;
-	    inverse->fMat[2][2] = invZScale;
-	    inverse->fMat[2][3] = 0;
-	  
+        inverse->fMat[2][2] = invZScale;
+        inverse->fMat[2][3] = 0;
+
             inverse->fMat[3][0] = -fMat[3][0] * invXScale;
             inverse->fMat[3][1] = -fMat[3][1] * invYScale;
             inverse->fMat[3][2] = -fMat[3][2] * invZScale;
diff --git a/tests/ReadPixelsTest.cpp b/tests/ReadPixelsTest.cpp
index 6ebcc4a..9e28775 100644
--- a/tests/ReadPixelsTest.cpp
+++ b/tests/ReadPixelsTest.cpp
@@ -313,7 +313,7 @@
         for (int glCtxType = 0; glCtxType < glCtxTypeCnt; ++glCtxType) {
             SkAutoTUnref<SkBaseDevice> device;
             if (0 == dtype) {
-                device.reset(new SkBitmapDevice(SkBitmap::kARGB_8888_Config, 
+                device.reset(new SkBitmapDevice(SkBitmap::kARGB_8888_Config,
                                                 DEV_W, DEV_H, false));
             } else {
 #if SK_SUPPORT_GPU