add onOnceBeforeDraw() virtual, so gm's can easily perform lazy initialization
git-svn-id: http://skia.googlecode.com/svn/trunk@6559 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gm/tilemodes.cpp b/gm/tilemodes.cpp
index 6745769..f2fbe77 100644
--- a/gm/tilemodes.cpp
+++ b/gm/tilemodes.cpp
@@ -64,9 +64,6 @@
TilingGM()
: fLooper(SkIntToScalar(1), SkIntToScalar(2), SkIntToScalar(2),
0x88000000) {
- for (size_t i = 0; i < SK_ARRAY_COUNT(gConfigs); i++) {
- makebm(&fTexture[i], gConfigs[i], gWidth, gHeight);
- }
}
SkBitmap fTexture[SK_ARRAY_COUNT(gConfigs)];
@@ -78,7 +75,13 @@
SkISize onISize() { return SkISize::Make(880, 560); }
- virtual void onDraw(SkCanvas* canvas) {
+ virtual void onOnceBeforeDraw() SK_OVERRIDE {
+ for (size_t i = 0; i < SK_ARRAY_COUNT(gConfigs); i++) {
+ makebm(&fTexture[i], gConfigs[i], gWidth, gHeight);
+ }
+ }
+
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
SkRect r = { 0, 0, SkIntToScalar(gWidth*2), SkIntToScalar(gHeight*2) };