blob: 160e4ca63f77bee457fca8ad76ca395e69f04826 [file] [log] [blame]
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrVkGpuCommandBuffer_DEFINED
#define GrVkGpuCommandBuffer_DEFINED
#include "GrGpuCommandBuffer.h"
#include "GrColor.h"
#include "GrTypes.h"
#include "GrVkPipelineState.h"
class GrNonInstancedMesh;
class GrVkGpu;
class GrVkImage;
class GrVkRenderPass;
class GrVkRenderTarget;
class GrVkSecondaryCommandBuffer;
class GrVkGpuCommandBuffer : public GrGpuCommandBuffer {
public:
GrVkGpuCommandBuffer(GrVkGpu* gpu,
GrVkRenderTarget*,
const LoadAndStoreInfo& colorInfo,
const LoadAndStoreInfo& stencilInfo);
virtual ~GrVkGpuCommandBuffer();
void end() override;
void discard() override;
void inlineUpload(GrBatchFlushState* state, GrDrawBatch::DeferredUploadFn& upload) override;
private:
GrGpu* gpu() override;
GrRenderTarget* renderTarget() override;
void onSubmit() override;
// Bind vertex and index buffers
void bindGeometry(const GrPrimitiveProcessor&, const GrNonInstancedMesh&);
sk_sp<GrVkPipelineState> prepareDrawState(const GrPipeline&,
const GrPrimitiveProcessor&,
GrPrimitiveType);
void onDraw(const GrPipeline& pipeline,
const GrPrimitiveProcessor& primProc,
const GrMesh* mesh,
int meshCount,
const SkRect& bounds) override;
void onClear(const GrFixedClip&, GrColor color) override;
void onClearStencilClip(const GrFixedClip&, bool insideStencilMask) override;
void addAdditionalCommandBuffer();
struct InlineUploadInfo {
InlineUploadInfo(GrBatchFlushState* state, const GrDrawBatch::DeferredUploadFn& upload)
: fFlushState(state)
, fUpload(upload) {}
GrBatchFlushState* fFlushState;
GrDrawBatch::DeferredUploadFn fUpload;
};
struct CommandBufferInfo {
const GrVkRenderPass* fRenderPass;
GrVkSecondaryCommandBuffer* fCommandBuffer;
VkClearValue fColorClearValue;
SkRect fBounds;
bool fIsEmpty;
bool fStartsWithClear;
SkTArray<InlineUploadInfo> fPreDrawUploads;
};
SkTArray<CommandBufferInfo> fCommandBufferInfos;
int fCurrentCmdBuffer;
GrVkGpu* fGpu;
GrVkRenderTarget* fRenderTarget;
typedef GrGpuCommandBuffer INHERITED;
};
#endif