Remove SkTMin and SkTMax
Use std::min and std::max everywhere.
SkTPin still exists. We can't use std::clamp yet, and even when
we can, it has undefined behavior with NaN. SkTPin is written
to ensure that we return a value in the [lo, hi] range.
Change-Id: I506852a36e024ae405358d5078a872e2c77fa71e
Docs-Preview: https://skia.org/?cl=269357
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269357
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/effects/GrBitmapTextGeoProc.cpp b/src/gpu/effects/GrBitmapTextGeoProc.cpp
index f3a6be4..864e74c 100644
--- a/src/gpu/effects/GrBitmapTextGeoProc.cpp
+++ b/src/gpu/effects/GrBitmapTextGeoProc.cpp
@@ -167,7 +167,7 @@
GrSamplerState params) {
SkASSERT(numActiveViews <= kMaxTextures);
// Just to make sure we don't try to add too many proxies
- numActiveViews = SkTMin(numActiveViews, kMaxTextures);
+ numActiveViews = std::min(numActiveViews, kMaxTextures);
if (!fTextureSamplers[0].isInitialized()) {
fAtlasDimensions = views[0].proxy()->dimensions();