Remove SkTMin and SkTMax

Use std::min and std::max everywhere.

SkTPin still exists. We can't use std::clamp yet, and even when
we can, it has undefined behavior with NaN. SkTPin is written
to ensure that we return a value in the [lo, hi] range.

Change-Id: I506852a36e024ae405358d5078a872e2c77fa71e
Docs-Preview: https://skia.org/?cl=269357
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269357
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
diff --git a/src/image/SkImage_Gpu.cpp b/src/image/SkImage_Gpu.cpp
index 82730b7..078ae34 100644
--- a/src/image/SkImage_Gpu.cpp
+++ b/src/image/SkImage_Gpu.cpp
@@ -537,11 +537,11 @@
     const SkPixmap* pixmap = &originalPixmap;
     SkAutoPixmapStorage resized;
     int maxTextureSize = context->priv().caps()->maxTextureSize();
-    int maxDim = SkTMax(originalPixmap.width(), originalPixmap.height());
+    int maxDim = std::max(originalPixmap.width(), originalPixmap.height());
     if (limitToMaxTextureSize && maxDim > maxTextureSize) {
         float scale = static_cast<float>(maxTextureSize) / maxDim;
-        int newWidth = SkTMin(static_cast<int>(originalPixmap.width() * scale), maxTextureSize);
-        int newHeight = SkTMin(static_cast<int>(originalPixmap.height() * scale), maxTextureSize);
+        int newWidth = std::min(static_cast<int>(originalPixmap.width() * scale), maxTextureSize);
+        int newHeight = std::min(static_cast<int>(originalPixmap.height() * scale), maxTextureSize);
         SkImageInfo info = originalPixmap.info().makeWH(newWidth, newHeight);
         if (!resized.tryAlloc(info) || !originalPixmap.scalePixels(resized, kLow_SkFilterQuality)) {
             return nullptr;