Remove SkTMin and SkTMax
Use std::min and std::max everywhere.
SkTPin still exists. We can't use std::clamp yet, and even when
we can, it has undefined behavior with NaN. SkTPin is written
to ensure that we return a value in the [lo, hi] range.
Change-Id: I506852a36e024ae405358d5078a872e2c77fa71e
Docs-Preview: https://skia.org/?cl=269357
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269357
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
diff --git a/src/utils/SkShadowUtils.cpp b/src/utils/SkShadowUtils.cpp
index f40854c..72895cc 100644
--- a/src/utils/SkShadowUtils.cpp
+++ b/src/utils/SkShadowUtils.cpp
@@ -494,8 +494,8 @@
int spotR = SkColorGetR(inSpotColor);
int spotG = SkColorGetG(inSpotColor);
int spotB = SkColorGetB(inSpotColor);
- int max = SkTMax(SkTMax(spotR, spotG), spotB);
- int min = SkTMin(SkTMin(spotR, spotG), spotB);
+ int max = std::max(std::max(spotR, spotG), spotB);
+ int min = std::min(std::min(spotR, spotG), spotB);
SkScalar luminance = 0.5f*(max + min)/255.f;
SkScalar origA = SkColorGetA(inSpotColor)/255.f;