commit | 79b7eeebdff3bfae8a517dc2e4763bc2c7f81557 | [log] [tgz] |
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author | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Mon Dec 16 21:02:29 2013 +0000 |
committer | commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Mon Dec 16 21:02:29 2013 +0000 |
tree | c0e228fbd5146132ad52aaa7c134c9f2d502ede8 | |
parent | 02076831575a6d4706e1aa0c14a25508f173de88 [diff] |
Tweaks in how to apply bitmap filter levels in GPU. Fix fallback to MIP from bicubic for bitmap shaders Skip MIP level generation on GPU when not minifying Add medium quality and mixed up/down matrix test cases to filterbitmap tests R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/103913012 git-svn-id: http://skia.googlecode.com/svn/trunk@12697 2bbb7eff-a529-9590-31e7-b0007b416f81