Remove GrPrimitiveType from GrMesh
Change-Id: I9b5bdaa08f3a383ce24d33aca5448352d954d9c1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270001
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
diff --git a/src/gpu/ccpr/GrVSCoverageProcessor.cpp b/src/gpu/ccpr/GrVSCoverageProcessor.cpp
index 849f8ba..0f40a12 100644
--- a/src/gpu/ccpr/GrVSCoverageProcessor.cpp
+++ b/src/gpu/ccpr/GrVSCoverageProcessor.cpp
@@ -535,7 +535,7 @@
SkASSERT(fTriangleType == GrPrimitiveType::kTriangles ||
fTriangleType == GrPrimitiveType::kTriangleStrip);
- GrMesh& mesh = out->emplace_back(fTriangleType);
+ GrMesh& mesh = out->push_back();
auto primitiveRestart = GrPrimitiveRestart(GrPrimitiveType::kTriangleStrip == fTriangleType);
mesh.setIndexedInstanced(fIndexBuffer, fNumIndicesPerInstance, std::move(instanceBuffer),
instanceCount, baseInstance, primitiveRestart);