blob: 1ce9f60764190a4696eb0d3594d973d36697b430 [file] [log] [blame]
out vec4 sk_FragColor;
vec4 main() {
float x;
float y;
x = (y = 1.0);
float a;
float b;
float c;
a = (b = (c = 0.0));
return vec4(a * b, x, c, y);
}