| OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %sk_FragColor %sk_Clockwise |
| OpExecutionMode %main OriginUpperLeft |
| OpName %sk_FragColor "sk_FragColor" |
| OpName %sk_Clockwise "sk_Clockwise" |
| OpName %main "main" |
| OpName %x "x" |
| OpDecorate %sk_FragColor RelaxedPrecision |
| OpDecorate %sk_FragColor Location 0 |
| OpDecorate %sk_FragColor Index 0 |
| OpDecorate %sk_Clockwise RelaxedPrecision |
| OpDecorate %sk_Clockwise BuiltIn FrontFacing |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %sk_FragColor = OpVariable %_ptr_Output_v4float Output |
| %bool = OpTypeBool |
| %_ptr_Input_bool = OpTypePointer Input %bool |
| %sk_Clockwise = OpVariable %_ptr_Input_bool Input |
| %void = OpTypeVoid |
| %11 = OpTypeFunction %void |
| %_ptr_Function_float = OpTypePointer Function %float |
| %float_0 = OpConstant %float 0 |
| %main = OpFunction %void None %11 |
| %12 = OpLabel |
| %x = OpVariable %_ptr_Function_float Function |
| OpStore %x %float_0 |
| OpStore %x %float_0 |
| %16 = OpLoad %float %x |
| %17 = OpCompositeConstruct %v4float %16 %16 %16 %16 |
| OpStore %sk_FragColor %17 |
| OpReturn |
| OpFunctionEnd |