| OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %_entrypoint "_entrypoint" %sk_FragColor %sk_Clockwise |
| OpExecutionMode %_entrypoint OriginUpperLeft |
| OpName %sk_FragColor "sk_FragColor" |
| OpName %sk_Clockwise "sk_Clockwise" |
| OpName %_entrypoint "_entrypoint" |
| OpName %main "main" |
| OpName %r "r" |
| OpName %g "g" |
| OpDecorate %sk_FragColor RelaxedPrecision |
| OpDecorate %sk_FragColor Location 0 |
| OpDecorate %sk_FragColor Index 0 |
| OpDecorate %sk_Clockwise RelaxedPrecision |
| OpDecorate %sk_Clockwise BuiltIn FrontFacing |
| OpDecorate %22 RelaxedPrecision |
| OpDecorate %23 RelaxedPrecision |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %sk_FragColor = OpVariable %_ptr_Output_v4float Output |
| %bool = OpTypeBool |
| %_ptr_Input_bool = OpTypePointer Input %bool |
| %sk_Clockwise = OpVariable %_ptr_Input_bool Input |
| %void = OpTypeVoid |
| %12 = OpTypeFunction %void |
| %15 = OpTypeFunction %v4float |
| %_ptr_Function_float = OpTypePointer Function %float |
| %float_0 = OpConstant %float 0 |
| %float_1 = OpConstant %float 1 |
| %_entrypoint = OpFunction %void None %12 |
| %13 = OpLabel |
| %14 = OpFunctionCall %v4float %main |
| OpStore %sk_FragColor %14 |
| OpReturn |
| OpFunctionEnd |
| %main = OpFunction %v4float None %15 |
| %16 = OpLabel |
| %r = OpVariable %_ptr_Function_float Function |
| %g = OpVariable %_ptr_Function_float Function |
| OpStore %r %float_0 |
| OpStore %g %float_1 |
| %22 = OpLoad %float %r |
| %23 = OpLoad %float %g |
| %24 = OpCompositeConstruct %v4float %22 %23 %float_0 %float_1 |
| OpReturnValue %24 |
| OpFunctionEnd |