blob: eedd13d679331c7ead4b4feb89c82e0b1f7387e0 [file] [log] [blame]
out vec4 sk_FragColor;
vec4 main() {
float a = 1.0;
float b = 2.0;
float c = 3.0;
float d = c;
float e = d;
b++;
d++;
return vec4(float(b == 2.0), float(b == 3.0), float(d == 5.0), float(d == 4.0));
}