Switch GPU blur code over to using GrRecordingContext

This is split out of: https://skia-review.googlesource.com/c/skia/+/191287 (Move DrawingManager to RecordingContext)

Change-Id: I305249f1e63bd4720264b0531733a219c79fe10a
Reviewed-on: https://skia-review.googlesource.com/c/192686
Auto-Submit: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
diff --git a/src/gpu/GrBlurUtils.cpp b/src/gpu/GrBlurUtils.cpp
index 816801a..9ff53b6 100644
--- a/src/gpu/GrBlurUtils.cpp
+++ b/src/gpu/GrBlurUtils.cpp
@@ -8,10 +8,10 @@
 #include "GrBlurUtils.h"
 
 #include "GrCaps.h"
-#include "GrContext.h"
-#include "GrContextPriv.h"
 #include "GrFixedClip.h"
 #include "GrProxyProvider.h"
+#include "GrRecordingContext.h"
+#include "GrRecordingContextPriv.h"
 #include "GrRenderTargetContext.h"
 #include "GrRenderTargetContextPriv.h"
 #include "GrShape.h"
@@ -58,7 +58,7 @@
     SkMask::FreeImage(addr);
 }
 
-static bool sw_draw_with_mask_filter(GrContext* context,
+static bool sw_draw_with_mask_filter(GrRecordingContext* context,
                                      GrRenderTargetContext* renderTargetContext,
                                      const GrClip& clipData,
                                      const SkMatrix& viewMatrix,
@@ -170,7 +170,7 @@
 }
 
 // Create a mask of 'shape' and place the result in 'mask'.
-static sk_sp<GrTextureProxy> create_mask_GPU(GrContext* context,
+static sk_sp<GrTextureProxy> create_mask_GPU(GrRecordingContext* context,
                                              const SkIRect& maskRect,
                                              const SkMatrix& origViewMatrix,
                                              const GrShape& shape,
@@ -249,7 +249,7 @@
     return true;
 }
 
-static void draw_shape_with_mask_filter(GrContext* context,
+static void draw_shape_with_mask_filter(GrRecordingContext* context,
                                         GrRenderTargetContext* renderTargetContext,
                                         const GrClip& clip,
                                         GrPaint&& paint,
@@ -430,7 +430,7 @@
                              maskFilter, *boundsForClip, std::move(paint), maskKey);
 }
 
-void GrBlurUtils::drawShapeWithMaskFilter(GrContext* context,
+void GrBlurUtils::drawShapeWithMaskFilter(GrRecordingContext* context,
                                           GrRenderTargetContext* renderTargetContext,
                                           const GrClip& clip,
                                           const GrShape& shape,
diff --git a/src/gpu/GrBlurUtils.h b/src/gpu/GrBlurUtils.h
index 6db3cd2..bb7adbf 100644
--- a/src/gpu/GrBlurUtils.h
+++ b/src/gpu/GrBlurUtils.h
@@ -13,6 +13,7 @@
 class GrClip;
 class GrContext;
 class GrPaint;
+class GrRecordingContext;
 class GrRenderTarget;
 class GrRenderTargetContext;
 class GrShape;
@@ -43,7 +44,7 @@
      * Draw a shape handling the mask filter. The mask filter is not optional.
      * The GrPaint will be modified after return.
      */
-    void drawShapeWithMaskFilter(GrContext*,
+    void drawShapeWithMaskFilter(GrRecordingContext*,
                                  GrRenderTargetContext*,
                                  const GrClip&,
                                  const GrShape&,
diff --git a/src/gpu/effects/GrRRectBlurEffect.cpp b/src/gpu/effects/GrRRectBlurEffect.cpp
index e84fae2..6f1f62b 100644
--- a/src/gpu/effects/GrRRectBlurEffect.cpp
+++ b/src/gpu/effects/GrRRectBlurEffect.cpp
@@ -10,7 +10,8 @@
  **************************************************************************************************/
 #include "GrRRectBlurEffect.h"
 
-std::unique_ptr<GrFragmentProcessor> GrRRectBlurEffect::Make(GrContext* context, float sigma,
+std::unique_ptr<GrFragmentProcessor> GrRRectBlurEffect::Make(GrRecordingContext* context,
+                                                             float sigma,
                                                              float xformedSigma,
                                                              const SkRRect& srcRRect,
                                                              const SkRRect& devRRect) {
diff --git a/src/gpu/effects/GrRRectBlurEffect.fp b/src/gpu/effects/GrRRectBlurEffect.fp
index 698851b..8289d56 100644
--- a/src/gpu/effects/GrRRectBlurEffect.fp
+++ b/src/gpu/effects/GrRRectBlurEffect.fp
@@ -14,10 +14,10 @@
 
 @header {
     #include "GrClip.h"
-    #include "GrContext.h"
-    #include "GrContextPriv.h"
     #include "GrPaint.h"
     #include "GrProxyProvider.h"
+    #include "GrRecordingContext.h"
+    #include "GrRecordingContextPriv.h"
     #include "GrRenderTargetContext.h"
     #include "GrStyle.h"
     #include "SkBlurMaskFilter.h"
@@ -27,7 +27,7 @@
 }
 
 @class {
-    static sk_sp<GrTextureProxy> find_or_create_rrect_blur_mask(GrContext* context,
+    static sk_sp<GrTextureProxy> find_or_create_rrect_blur_mask(GrRecordingContext* context,
                                                                 const SkRRect& rrectToDraw,
                                                                 const SkISize& size,
                                                                 float xformedSigma) {
@@ -105,14 +105,16 @@
 }
 
 @make {
-    static std::unique_ptr<GrFragmentProcessor> Make(GrContext* context, float sigma,
+    static std::unique_ptr<GrFragmentProcessor> Make(GrRecordingContext* context,
+                                                     float sigma,
                                                      float xformedSigma,
                                                      const SkRRect& srcRRect,
                                                      const SkRRect& devRRect);
 }
 
 @cpp {
-    std::unique_ptr<GrFragmentProcessor> GrRRectBlurEffect::Make(GrContext* context, float sigma,
+    std::unique_ptr<GrFragmentProcessor> GrRRectBlurEffect::Make(GrRecordingContext* context,
+                                                                 float sigma,
                                                                  float xformedSigma,
                                                                  const SkRRect& srcRRect,
                                                                  const SkRRect& devRRect) {
diff --git a/src/gpu/effects/GrRRectBlurEffect.h b/src/gpu/effects/GrRRectBlurEffect.h
index ae43a33..720167d 100644
--- a/src/gpu/effects/GrRRectBlurEffect.h
+++ b/src/gpu/effects/GrRRectBlurEffect.h
@@ -13,10 +13,10 @@
 #include "SkTypes.h"
 
 #include "GrClip.h"
-#include "GrContext.h"
-#include "GrContextPriv.h"
 #include "GrPaint.h"
 #include "GrProxyProvider.h"
+#include "GrRecordingContext.h"
+#include "GrRecordingContextPriv.h"
 #include "GrRenderTargetContext.h"
 #include "GrStyle.h"
 #include "SkBlurMaskFilter.h"
@@ -27,7 +27,7 @@
 #include "GrCoordTransform.h"
 class GrRRectBlurEffect : public GrFragmentProcessor {
 public:
-    static sk_sp<GrTextureProxy> find_or_create_rrect_blur_mask(GrContext* context,
+    static sk_sp<GrTextureProxy> find_or_create_rrect_blur_mask(GrRecordingContext* context,
                                                                 const SkRRect& rrectToDraw,
                                                                 const SkISize& size,
                                                                 float xformedSigma) {
@@ -102,8 +102,10 @@
     const SkRect& rect() const { return fRect; }
     float cornerRadius() const { return fCornerRadius; }
 
-    static std::unique_ptr<GrFragmentProcessor> Make(GrContext* context, float sigma,
-                                                     float xformedSigma, const SkRRect& srcRRect,
+    static std::unique_ptr<GrFragmentProcessor> Make(GrRecordingContext* context,
+                                                     float sigma,
+                                                     float xformedSigma,
+                                                     const SkRRect& srcRRect,
                                                      const SkRRect& devRRect);
     GrRRectBlurEffect(const GrRRectBlurEffect& src);
     std::unique_ptr<GrFragmentProcessor> clone() const override;