Major refactor of runtime effects
Adds SkRuntimeEffect, a ref-counted object to hold SkSL,
a Compiler, and compiled Program, along with uniform info.
Removes the old SkSLFP factory and factory cache types.
Caching is done by simply holding on to the effect (or
the shader/color filter factories, which own an effect).
The effect class is simply ref'd by the factories, the
shader and color filter types, and the FP.
NOTE: Changes to public headers only affect private functions.
Change-Id: I0c1401505cb234e83943ad4ef2db6680f4c69fb9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259336
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
diff --git a/src/gpu/GrContext_Base.cpp b/src/gpu/GrContext_Base.cpp
index f7d3f77..c62f561 100644
--- a/src/gpu/GrContext_Base.cpp
+++ b/src/gpu/GrContext_Base.cpp
@@ -9,7 +9,6 @@
#include "src/gpu/GrBaseContextPriv.h"
#include "src/gpu/GrCaps.h"
-#include "src/gpu/GrSkSLFPFactoryCache.h"
#include "src/gpu/effects/GrSkSLFP.h"
static int32_t next_id() {
@@ -31,19 +30,16 @@
GrContext_Base::~GrContext_Base() { }
-bool GrContext_Base::init(sk_sp<const GrCaps> caps, sk_sp<GrSkSLFPFactoryCache> FPFactoryCache) {
- SkASSERT(caps && FPFactoryCache);
+bool GrContext_Base::init(sk_sp<const GrCaps> caps) {
+ SkASSERT(caps);
fCaps = caps;
- fFPFactoryCache = FPFactoryCache;
return true;
}
const GrCaps* GrContext_Base::caps() const { return fCaps.get(); }
sk_sp<const GrCaps> GrContext_Base::refCaps() const { return fCaps; }
-sk_sp<GrSkSLFPFactoryCache> GrContext_Base::fpFactoryCache() { return fFPFactoryCache; }
-
GrBackendFormat GrContext_Base::defaultBackendFormat(SkColorType skColorType,
GrRenderable renderable) const {
const GrCaps* caps = this->caps();
@@ -66,7 +62,3 @@
sk_sp<const GrCaps> GrBaseContextPriv::refCaps() const {
return fContext->refCaps();
}
-
-sk_sp<GrSkSLFPFactoryCache> GrBaseContextPriv::fpFactoryCache() {
- return fContext->fpFactoryCache();
-}